Guys, I can understand graphic glitches and bugs in actual gameplay, but I don't ever feel confident in the mechlab, because it crashes more than any other part of the game. I rarely get bugged out during a match, disconnected at launch etc., so congratulations for fixing some of those parts of the game.
This is one of those little things you have to get right if you want to create a positive player experience. It's fantastically annoying to update a mech loadout, only to have mechlab crash twice in a row.
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Your Mechlab Is Incredibly Frustrating
Started by Ursh, Dec 13 2012 02:38 AM
6 replies to this topic
#1
Posted 13 December 2012 - 02:38 AM
#2
Posted 13 December 2012 - 02:41 AM
#3
Posted 13 December 2012 - 02:47 AM
its not so funny apoc. bugfixes takes ages to repair here (7+1 hotfix 1.5 month lol). with this tempo this game will go live 2017.
#4
Posted 13 December 2012 - 02:48 AM
I agree that it's a major problem and Feb is a bit too far off for a fix.
#5
Posted 13 December 2012 - 02:49 AM
Armorpiercer M82, on 13 December 2012 - 02:47 AM, said:
its not so funny apoc. bugfixes takes ages to repair here (7+1 hotfix 1.5 month lol). with this tempo this game will go live 2017.
The devs have already said the game is live.
The beta title is merely obfuscation
#6
Posted 13 December 2012 - 03:31 AM
Armorpiercer M82, on 13 December 2012 - 02:47 AM, said:
its not so funny apoc. bugfixes takes ages to repair here (7+1 hotfix 1.5 month lol). with this tempo this game will go live 2017.
ah but it is funny... it's funny that people can get so worked up over a video game and then overdramatise the whole thing
#7
Posted 13 December 2012 - 04:04 AM
Apoc1138, on 13 December 2012 - 03:31 AM, said:
ah but it is funny... it's funny that people can get so worked up over a video game and then overdramatise the whole thing
Do you know anyone who doesn't get frustrated by software that fails repeatedly.
Besides, I'm not getting worked up over the game part of the software, I'm irritated by the pre-game part of the software.
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