Grokmoo, on 15 May 2012 - 03:53 AM, said:
Most likely, there will not be much pre-battle time. It has been confirmed that there are no "custom" matches.
In the game, the players will click a button to play the gametype they want. The servers will then do a matchmaking process to come up with the 4v4, 8v8, or 12v12.
Players will probably have at most 5 minutes at the start of the match to customize their loadout based on the pre-selected team.
It is also possible that there won't be any prebattle time, and the mechlab will only be usable outside of matches.
I can see advantages to just getting right into the game, but then again having the chance to customize based on the team you have been paired with would be nice.
Actually Grok, the thing I fear is people using certain mechs for certain maps. "Oh, this is a city map? Here comes the Hunchback. Oh, it is a wide open map? Here comes the Catapult." Great, so you never see the Hunch on the open map and you never see a long range mech in a city fight.
Also, from what I know, there will only be 12 vs 12 matches, and the possibility of a 'hot drop' match mode, where each player has 4 mechs and you drop in a new one as the old one dies. How many vs how many, I do not remember.
No... the best thing really is you know what planet your on, but you don't know what kind of maps you will be fighting. Thus if you know your on a ice planet, you can run mechs that run hot... but you shouldn't know if it will be a city fight or open map. This will lead to more well rounded Mechs that can deal with different maps and still be useful.