I've seen several instances of users in this community extracting game constants, such as mech hardpoints and weapon stats, from the game binaries. I have a few ideas for helpful gubbins and would like to make better use of my time in their creation; could someone please reveal to me a proven process for extracting meaningful data?
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Extracting Game Data From Files
Started by Kivin, Dec 08 2012 07:29 PM
2 replies to this topic
#1
Posted 08 December 2012 - 07:29 PM
#2
Posted 08 December 2012 - 10:36 PM
I'm not entirely sure that this practice falls withing the realm of the TOS.
#3
Posted 09 December 2012 - 01:43 AM
Kivin, on 08 December 2012 - 07:29 PM, said:
I've seen several instances of users in this community extracting game constants, such as mech hardpoints and weapon stats, from the game binaries. I have a few ideas for helpful gubbins and would like to make better use of my time in their creation; could someone please reveal to me a proven process for extracting meaningful data?
You can open the files using winrar or almost any other zip program.
After that try Notepad++ or any other half intelligent plain text editor or if that doesn't work google the file extension.
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