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People Have Found A Way Of Getting 8 Players In Pug Games!


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#1 Hesketh Vernon Hesketh Prichard

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Posted 09 December 2012 - 03:59 AM

Just played a few games and noticed that there are 8 man teams in alot of games now. Not sure how there doing it but they are DEFINETLY organised 8 man squads. Don't know if anyone else as seen this but usually consists of 2-3 ravens with ecm and very well orchistrated group fire.

Happened 3 times in 7 games so far..... others i won with basic help given to the team at the start of map but up against this kind of warefare it's a slaughter.

I like ECM, with or without it, Needs toning down and some other things will be added in future too so i aint to worried about it. It will get nerfed by something but it is a little op right now when used right. Hence this problem, especially these people getting in as 8 man squads it seems. I suppose 2x4's could do well but the tactics used were all so simalar and its definetly some geeky clan with loads of achne and no life and take everything so serious haha. I know its a stereo type but you get my point :)

Anyone else seen this?

#2 von Pilsner

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Posted 09 December 2012 - 04:02 AM

It happens and the devs are OK with it... Guess the 8 man competition is a bit too tough for some groups.... :)

#3 Hesketh Vernon Hesketh Prichard

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Posted 09 December 2012 - 04:10 AM

View Postvon Pilsner, on 09 December 2012 - 04:02 AM, said:

It happens and the devs are OK with it... Guess the 8 man competition is a bit too tough for some groups.... :(


Ah yes, of cause :) Nail on the head that is

#4 Thorn Hallis

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Posted 09 December 2012 - 04:13 AM

They are doing syncdrops, 2 4-man-teams pressing launch at the same time.

#5 Mack1

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Posted 09 December 2012 - 04:34 AM

Had a chat to a guy yesterday who left his clan because this is all they were doing, I also noticed two teams of 4 from the same clan on opposite teams last night, they were joking about no shooting their clan m8's

Well if you check my post history I predicted this about 10 days before 8 mans were put into their own group. I said that unless they make a totally solo queue option the clans would continue the PUG stomp. I never once bought all their bull crap about how competative they were and how they only pug stomped because there was no 8 v 8 queue. I always know the majority of clans were actually just players that are so **** they require team m8's to help them on the battlefield.

So no suprise here.

#6 Critical Fumble

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Posted 09 December 2012 - 04:34 AM

Who's going to drop the slowpoke meme here?

#7 Armorpiercer M82

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Posted 09 December 2012 - 04:47 AM

commoooon , stop them.

#8 Rex Budman

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Posted 09 December 2012 - 05:47 AM

???

What a confusing post... I thought 8 man drops were opened back up? 4 and 8 man drops or something like that I dunno whatever

#9 Joseph Mallan

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Posted 09 December 2012 - 05:59 AM

I said it back when I was a PUG I will say it now.

You are complaining about running into a better Team! But when you get into a random generator to make your Match, You are going to fine D rank teams and A rank teams. D rank is not going to stand a chance unless the A rank team has multiple CDTs.

When I PUG now I win/lose as often as I used to, I just do more damage. When I play as an 8 man, I lose a little more cause we are against all 8 man teams and we are just not the best there is. We are getting better, but we still have to lose a few more to hit our peak. You don't learn anything if you don't lose.

#10 bLaCkMaMbA

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Posted 09 December 2012 - 06:03 AM

View PostMack1, on 09 December 2012 - 04:34 AM, said:

Had a chat to a guy yesterday who left his clan because this is all they were doing, I also noticed two teams of 4 from the same clan on opposite teams last night, they were joking about no shooting their clan m8's

Well if you check my post history I predicted this about 10 days before 8 mans were put into their own group. I said that unless they make a totally solo queue option the clans would continue the PUG stomp. I never once bought all their bull crap about how competative they were and how they only pug stomped because there was no 8 v 8 queue. I always know the majority of clans were actually just players that are so **** they require team m8's to help them on the battlefield.

So no suprise here.


Don't try to make yourself a new boogeyman Mack with the word "majority." There might be a minority doing sync drops but you saying the "majority" of clans are doing it is just absurd. Exactly the same thing which was claimed when some PUG's said that every single game they were in was against a Premade in the past.

Edited by bLaCkMaMbA, 09 December 2012 - 06:04 AM.


#11 Stone Wall

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Posted 09 December 2012 - 06:08 AM

View PostbLaCkMaMbA, on 09 December 2012 - 06:03 AM, said:


Don't try to make yourself a new boogeyman Mack with the word "majority." There might be a minority doing sync drops but you saying the "majority" of clans are doing it is just absurd. Exactly the same thing which was claimed when some PUG's said that every single game they were in was against a Premade in the past.


alot of clans seem to be holding back until the Warfare starts.

#12 Taizan

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Posted 09 December 2012 - 06:10 AM

This is how it went down (I imagine):

Pre MM: 8 man sync dropping PUGstomping-ROFL-lol-imb4-mode-activated!

Phase 1 MM: Waaaah give us 8vs8 matchmaking NAO! We want serious 8vs8 !!!1111

Phase 2 MM: Urgs we have to play against other full teams and leave the battle with a bloody snout. Now we get roflstomped :-(

*Back to 8 man sync dropping into pugs*

Phase 3 MM: Speculation - but I'd say things will become very interesting for everyone.

Edited by Taizan, 09 December 2012 - 06:12 AM.


#13 bLaCkMaMbA

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Posted 09 December 2012 - 06:12 AM

Most clans are going 8v8 when they got enough people. If they don't they split up. Sure there are probably some out there doing sync drops but for Mack to claim its the "majority" of clans is ridiculous... exactly how the "we're fighting premades every single game" boogeyman got built.

Just because your opposing team is working as a team with a few ECM mechs doesn't automatically make it a "premade" sync dropping. Sure there might be a small minority resorting to it to game the system, but definitely no where near the "majority" that Mack somehow imagined.

#14 Felix

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Posted 09 December 2012 - 06:13 AM

Is it really any surprise a lot of em couldn't cut it and had to stomp on PUGs?

#15 Stone Wall

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Posted 09 December 2012 - 06:16 AM

View PostFelix, on 09 December 2012 - 06:13 AM, said:

Is it really any surprise a lot of em couldn't cut it and had to stomp on PUGs?


I'm sorry you've been stomped by clans. Maybe they are just practicing as a team?

#16 bLaCkMaMbA

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Posted 09 December 2012 - 06:19 AM

View PostStone Wall, on 09 December 2012 - 06:16 AM, said:


I'm sorry you've been stomped by clans. Maybe they are just practicing as a team?


Good point also... some are doing it so they can do intersquad matches but even that is no where near the "majority."

Edited by bLaCkMaMbA, 09 December 2012 - 06:21 AM.


#17 Taizan

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Posted 09 December 2012 - 06:22 AM

View PostbLaCkMaMbA, on 09 December 2012 - 06:12 AM, said:

Sure there might be a small minority resorting to it to game the system, but definitely no where near the "majority" that Mack somehow imagined.

We have no numbers etc. but "a minority gaming a system" - if there is one thing that is universal in games, it is whenever players find the path of least resistance, they will generally follow down that path. Only the uninformed or players looking for a challenge do not.

Its like saying only a minority would bet on horse races when they knew the outcome of the race beforehand.

#18 Stone Wall

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Posted 09 December 2012 - 06:26 AM

Player skill and Clans are like a pyramid.

At the bottom of the pyramid are new players and people who aren't that good. The second row is made up of new people that have discovered a build they like and can get maybe 1 kill a match. The third row is people who have been playing a little while and can go 50/50 KDR in a match with a Mech build or two. The fourth row are veterans who usually can stomp the bottom rows of pilots 1 on 1. The fifth (and getting smaller) row is made up of people who can get over 500 damage easily but are lone wolfs. The sixth and final row is made up of people who have made it past all of that and are in Clans.

This has been the case in every MechWarrior game I have played online since 1999. It's a pyramid. Clan members are the fewest number of people in these games compared to the entire population.

Edited by Stone Wall, 09 December 2012 - 06:28 AM.


#19 Shlkt

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Posted 09 December 2012 - 06:26 AM

My biggest complaint with 8v8 right now is that it's too boring. I don't mind losing to a well-organized group, but it seems like most 8-player groups are *NOT* well organized; they DON'T have an attack plan, they just sit back and wait for the other group to do something stupid. So the first 6-7 minutes of every single match ends up being a waiting game... then eventually somebody will get bored enough to get the ball rolling.

It's more fun for me to just drop with a 4-person group and get into the action on a more reasonable time scale. This holds especially true if you're still grinding C-bills, as even losing is more profitable than waiting. The exception to this rule is if you've got a very talkative 8-man group that can keep you entertained during the inevitable long watch for the enemy to come over the ridge.

I don't see this phenomenon as sustainable long-term; groups will either start to use real attack plans soon, which would be great, or most of the non-diehards will quit 8v8s from boredom. I just think most 8 man groups had become complacent during closed beta, since 9 times out of 10 they'd be matched against PUGs who would merrily march to their deaths one at a time. There was no need for an attack plan at that point beyond the occasional "G-line rush".

#20 Prophet of Entropy

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Posted 09 December 2012 - 06:26 AM

yea this happens but hardly that common.

did 10 4man games yesterday before enough clanmates came on for 8man queues, and none of the 4 man drops were remotely close. just cause you get rolled 8-0 doesnt mean it was an 8man group. half of the 4man drops i do end in 8-0 wins.

synced drops; pgi has said this isnt exploiting so get over it.





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