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Future Mechs With 1 Joint Arm


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#1 Tennex

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Posted 10 December 2012 - 04:04 PM

How will arm convergence be handled with these mechs?

Posted ImagePosted Image
Another example is Fafnir

Will their arms only be able to move vertically like the raven and catapult? Maybe PGI will implement some sort of ball joint design so that the arms can move laterally.

How will convergence allow only one arm to move while the other stays in the same position and does not clip the torso?

I think even if there is only 1 joint, like in the above cases, a ball joint like those used in the hip would allow lateral movement.

Edited by Tennex, 10 December 2012 - 06:19 PM.


#2 Redshift2k5

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Posted 10 December 2012 - 04:09 PM

How many (and which) arm actuators do these mechs have in their TRO specs? They probably only have a shoulder actuator+upper arm actuator like the Catapult

Edited by Redshift2k5, 10 December 2012 - 04:10 PM.


#3 Silentium

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Posted 10 December 2012 - 04:10 PM

Not sure, but now that I think about it, couldn't the rifleman flip its arms? I usually put flippers on my customs to counter those lam abominations. I have to admit though, a similar mechanic here seems unlikely.

#4 Tennex

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Posted 10 December 2012 - 04:12 PM

Posted Image

the way the jagermech's arms are fanned out like that maybe they are planning to give it some lateral articulation. fingers crossed for ball joint.

it doesn't look like it form the concept art of rifleman though.

#5 AlexEss

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Posted 10 December 2012 - 04:17 PM

My guess is the same way the Jenner does it. so minimal sideways movement but full up and down movement.

#6 Solis Obscuri

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Posted 10 December 2012 - 04:55 PM

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#7 BbadAK

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Posted 10 December 2012 - 05:09 PM

They will likely be the same as the Jenner and the catapult K-2. As for the chin turret on the vulture, that was an aesthetic created by MW4 and never existed in any artwork to my knowledge before then. Hopefully it won't make another appearance in MWO, I never liked it.

#8 Tennex

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Posted 10 December 2012 - 05:21 PM

with the amount of QQ when the cataphract's articulation got reduced a little bit. imagine if some of people's favorite mechs can't move their arms laterally at all.

#9 Warrax the Chaos Warrior

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Posted 10 December 2012 - 05:21 PM

There are plenty of mechs already that don't have lateral arm movement. The arm aiming reticle just drags slightly behind the main reticle instead of leading it by a bunch. No big deal.

#10 Tennex

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Posted 10 December 2012 - 05:31 PM

View PostRedshift2k5, on 10 December 2012 - 04:09 PM, said:

How many (and which) arm actuators do these mechs have in their TRO specs? They probably only have a shoulder actuator+upper arm actuator like the Catapult


TRO says shoulder and upper arm articulation for shadow cat. if its a ball joint it can still point laterally though like upper leg to torso joint.

View PostWarrax the Chaos Warrior, on 10 December 2012 - 05:21 PM, said:

There are plenty of mechs already that don't have lateral arm movement. The arm aiming reticle just drags slightly behind the main reticle instead of leading it by a bunch. No big deal.


which is weird why would it drag behind if theres no actuator for lateral movemnt?

Edited by Tennex, 10 December 2012 - 05:33 PM.


#11 Das Wudone

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Posted 10 December 2012 - 05:50 PM

theres also the black lanner.
http://www.sarna.net...lack_Lanner.jpg
http://www.sarna.net...lack_Lanner.jpg

it has 1 arm with only the upper actuator. the other can twist sideways.

EDIT: the original artwork of the dragon that alex did and also in BT had the same arms as well.

Edited by Das Wudone, 10 December 2012 - 05:52 PM.


#12 SteelPaladin

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Posted 10 December 2012 - 06:13 PM

MWO has established a pretty solid precedent for this, so I don't know why there's any real question. If the mech has lower arm actuators, the arms get (mostly) full range of motion. If the mech doesn't have lower arm actuators, the arms behave like the Catapult/YLW. There's not really any vagueness or room for interpretation there.

Note that the MWO models for those mechs may not look like the models you posted. That look for the Mad Dog is based on the MW4 design, but previous art had arms that looked more like a Timberwolf's. Ultimately, Alex will model them in MWO to match the needs of their actuator layouts.

#13 Tennex

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Posted 10 December 2012 - 06:18 PM

View PostDas Wudone, on 10 December 2012 - 05:50 PM, said:

theres also the black lanner.
http://www.sarna.net...lack_Lanner.jpg
http://www.sarna.net...lack_Lanner.jpg

it has 1 arm with only the upper actuator. the other can twist sideways.

EDIT: the original artwork of the dragon that alex did and also in BT had the same arms as well.


yeah i checked dragon on TRO apparently in the one i checked the dragon had 2 joints on both sides. which follows with our current version of it. but maybe some versions have that torso mounted cannon with 1 joint

#14 Warrax the Chaos Warrior

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Posted 10 December 2012 - 06:28 PM

View PostTennex, on 10 December 2012 - 05:31 PM, said:

which is weird why would it drag behind if theres no actuator for lateral movemnt?


It's very little drag, just sort of a wiggle, doesn't even really leave the main reticle. Not sure why they did it this way, I guess it shows how convergence works without actuators.

#15 Tennex

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Posted 10 December 2012 - 06:31 PM

View PostWarrax the Chaos Warrior, on 10 December 2012 - 06:28 PM, said:


It's very little drag, just sort of a wiggle, doesn't even really leave the main reticle. Not sure why they did it this way, I guess it shows how convergence works without actuators.


the drag does leave the main reticle if you have a slower engine. its so weird





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