Anyone using SLI for MW:O or is it not functioning well and better left off right now?


Sli And Mw:o
Started by Mr Steik, Dec 10 2012 10:17 AM
1 reply to this topic
#1
Posted 10 December 2012 - 10:17 AM
#2
Posted 10 December 2012 - 02:25 PM
NVIDIA's SLI technology requires a profile to exist before a game can utilize it. Since WM:O is still in the beta stage it's highly likely that there is no SLI profile available. You'll have to wait for game launch to fully utilize NVIDIA features like SLI, Surround, and 3DVision.
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