Jump to content

[Bugs] 8 Dec 12


3 replies to this topic

#1 Zynk

    Member

  • PipPipPipPipPipPipPip
  • 567 posts
  • LocationTucson

Posted 08 December 2012 - 06:37 PM

Yellow screen no hud 2 times

Runtime Error!
Program: C:...
R6035
- pure virtual function call with a CTD

Also 4 fps bug 3 times

Edited by Zynk, 08 December 2012 - 06:38 PM.


#2 EXSODER

    Member

  • PipPipPip
  • 66 posts

Posted 08 December 2012 - 06:53 PM

Yay, a bug thread!
Alright, um...first one! The throttle was really glitchy that night...



Sorry for the quality. I don't have a screencap software yet...
Second one...the map and battlegrid went insane (not from ECM) and was almost useless throughout the match...

Posted Image

And for the battlegrid...

Posted Image

And finally, I was at the enemy's base, but there was no remainder indicator at the top. Very disorienting when looking at progress:

Posted Image

#3 Canadian Kodiak

    Member

  • Pip
  • Ace Of Spades
  • Ace Of Spades
  • 13 posts

Posted 08 December 2012 - 10:49 PM

Not sure where to post this. Crashes to desktop from main screen / lobby, mostly mechlab it seems. Last portion fo log is as below. See below log excerpt for hardware.

============================ Loading level mechlab ============================
======== mechlab is loaded in 2.3 sec ========
[Error] [GameObject]: Couldn't activate extension Mech
[Error] Couldn't create entity @jr7-k: proxy 3 couldn't be initialized
[Error] [GameObject]: Couldn't activate extension Mech
[Error] Couldn't create entity @jr7-k: proxy 3 couldn't be initialized
[Error] [GameObject]: Couldn't activate extension Mech
[Error] Couldn't create entity @jr7-k: proxy 3 couldn't be initialized
WER: Running CryEngine Exception Handler
WER: Creating Crash Dump
WER: Attempting to load DBGHELP.DLL
WER: DBGHELP.DLL Located
WER: Creating Crash Dump File
WER: Crash Dump File Created writing dump data
Saved dump file to 'user\crashdump.dmp'


-----------------------end of log--------------
Windows 7 Pro 64-bit
Intel Core i5-2500
ASUS P8P67 Pro Rev. B3
Crucial C300 128GB SSD
8GB DDR3-1600 (2x4GB Dual Channel)
2 x 2GB HD6950 w/ Crossfire
Not currently overclocked, 6950's not running unlocked.

Edited by Canadian Kodiak, 08 December 2012 - 11:02 PM.


#4 EXSODER

    Member

  • PipPipPip
  • 66 posts

Posted 10 December 2012 - 08:21 PM

More glitches.
First, I was able to save this Mech's loadout without any warnings whatsoever. I then went to change its paint settings, and when I went to apply it, I suddenly got an engine warning...? Loadout = paint?



Next, I was in a match that displayed a huge group of 'ghost disconnects' on the roster.

Posted Image

And finally, we have this glitch, which displays 'Mech names as WWWWWWWWWWWWW.

Posted Image





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users