Jump to content

Armor Bugged


2 replies to this topic

#1 Kobura

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 477 posts
  • Facebook: Link
  • LocationNuclear Winter

Posted 10 December 2012 - 05:34 PM

Just launched into a match, while the screen was finding a match I noticed my Mechlab said my Atlas, which I'd just doublechecked, had 11.5 tons free, and a low amount of armor.

On suspicion I asked a friend to Gauss my leg. It went amber, for more than half damage. I knew I was boned.

Two hits to a kill on me later, this was the second time my Mechlab has done this, the first being last night. Here's a screenshot of the immediately post-battle Atlas.

This EXACT thing, exact same tonnages, exact same armor values, has now happened twice.

Posted Image

#2 BR0WN_H0RN3T

    Member

  • PipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 701 posts
  • LocationElysium

Posted 10 December 2012 - 08:34 PM

Well, I had an Awesome 8R with 576 armour and was 83 tons in total straight after playing my Founders Atlas (which has 576 armour points). Fortunately u can't drop if you're over tonnage.

#3 Acid Phreak

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 2,727 posts
  • Twitch: Link
  • LocationNiedersachsen

Posted 10 December 2012 - 08:37 PM

hi

strip everything even armor from this mech save and add the fittings again. maybe that will fix this.

got similiar problems with my heatsinks. false loadout or somewhat..





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users