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Jenner's cockpit?


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#1 Stormeris

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Posted 15 May 2012 - 10:40 AM

I know it's like probably too late but i noticed something strange, the jenner's cockpit in first person view is so much different than the official artwork:
Posted Image

Artwork:
Posted Image
Or am i simply missing something? :)

#2 Sheilei

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Posted 15 May 2012 - 10:43 AM

i think your on to something.
Oh well...

#3 Attalward

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Posted 15 May 2012 - 10:46 AM

I also would like to see the square one pane window for the jenner cockpit it makes it very outstanding and different from the other mechs.

#4 Stormeris

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Posted 15 May 2012 - 10:49 AM

View PostAttalward, on 15 May 2012 - 10:46 AM, said:

I also would like to see the square one pane window for the jenner cockpit it makes it very outstanding and different from the other mechs.

yeah, they could make it so: That panel window in front, and like tv screens on the sides :Din the inside ofcourse, not outside :) tvs on the outside would be silly

Although the cockpit could be only a placeholder, like a beta only thing

Edited by stormeris, 15 May 2012 - 10:47 AM.


#5 Redshift2k5

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Posted 15 May 2012 - 10:50 AM

The cockpit interior of the Jenner looks strikingly similar to that of the Catapult, check the shape of the panes and the particular corners at the top of the center window. The Catapult has a bit more space above the main window but otherwise they are very, very similar:
Posted Image

Edited by Redshift2k5, 15 May 2012 - 10:51 AM.


#6 Stormeris

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Posted 15 May 2012 - 10:52 AM

View PostRedshift2k5, on 15 May 2012 - 10:50 AM, said:

The cockpit interior of the Jenner looks strikingly similar to that of the Catapult, check the shape of the panes and the particular corners at the top of the center window. The Catapult has a bit more space above the main window but otherwise they are very, very similar:
Posted Image

and compared to other mech cockpits jenner's looks awfully untextured, maybe its just my eyes playing tricks on me

#7 Bullwerk

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Posted 15 May 2012 - 10:55 AM

Work in Progress perhaps?

But that's okay I'll jump on the bandwagon too!

Hey, that cockpit isn't right! You are making my Jenner feel the same as all the other mechs! How dare you release it like this!

Okay that's enough silliness for now

Edited by Bullwerk, 15 May 2012 - 10:57 AM.


#8 Adridos

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Posted 15 May 2012 - 10:56 AM

The Jenner cockpit is still a placeholder. I.e. just something tto be there until they make the real cockpit. :)

#9 Aldinvor

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Posted 15 May 2012 - 10:58 AM

like captain placeholder, ah nostalgia of nerdy fan made songs...

#10 Vexgrave Lars

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Posted 15 May 2012 - 11:00 AM

Single window view in a scout mech.. engineering genius at work in the core design.

Hopefully can rack this up to WIP.

#11 Stormeris

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Posted 15 May 2012 - 11:04 AM

View PostVexgrave Lars, on 15 May 2012 - 11:00 AM, said:

Single window view in a scout mech.. engineering genius at work in the core design.

Hopefully can rack this up to WIP.

windows are a structural weakness, needs moar cameras :)

#12 Vexgrave Lars

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Posted 15 May 2012 - 11:06 AM

View Poststormeris, on 15 May 2012 - 11:04 AM, said:

windows are a structural weakness, needs moar cameras :)


Mr. Scotts transparent Aluminium, saved the whales, certain it can stop an LRM.

#13 Aldinvor

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Posted 15 May 2012 - 11:08 AM

View PostVexgrave Lars, on 15 May 2012 - 11:06 AM, said:


Mr. Scotts transparent Aluminium, saved the whales, certain it can stop an LRM.


Ye' canneh break the laws o' physics!

#14 Stormeris

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Posted 15 May 2012 - 11:09 AM

View PostAldinvor, on 15 May 2012 - 11:08 AM, said:


Ye' canneh break the laws o' physics!

course we can, we are outlaws! NO LAWS WILL MAKE ME BEND, NOT EVEN PHYSICS

#15 COOL HANDS

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Posted 15 May 2012 - 11:18 AM

View Poststormeris, on 15 May 2012 - 10:40 AM, said:

I know it's like probably too late but i noticed something strange, the jenner's cockpit in first person view is so much different than the official artwork:
Posted Image

Artwork:
Posted Image
Or am i simply missing something? :lol:

Good eye would have never noticed :)

#16 Redshift2k5

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Posted 15 May 2012 - 11:30 AM

Can't seem to get a clear enough view in the videos to tell if the in-game model differs from the concept art in any way (such as having more exterior windows)

#17 Melissia

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Posted 15 May 2012 - 11:32 AM

View PostAldinvor, on 15 May 2012 - 11:08 AM, said:


Ye' canneh break the laws o' physics!
Battletech breaks the laws of physics on a regular basis hehe.

#18 Arikiel

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Posted 15 May 2012 - 11:39 AM

Good catch there.

#19 Kenyon Burguess

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Posted 15 May 2012 - 11:46 AM

monitors would be a better reasoning for the look of the design than the window in the front...or is it a sliding access hatch? besides, theres quite a trip from the concept artists desk down to the 3d rendering office.

http://en.wikipedia....iki/Concept_art

#20 Vexgrave Lars

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Posted 15 May 2012 - 11:56 AM

View PostGeist Null, on 15 May 2012 - 11:46 AM, said:

monitors would be a better reasoning for the look of the design than the window in the front...or is it a sliding access hatch? besides, theres quite a trip from the concept artists desk down to the 3d rendering office.

http://en.wikipedia....iki/Concept_art


While a reasonable idea.. those are not monitor displays that we see in the "in cockpit view" (hint: that makes it an excuse) which is fine.


I won't knitpick it, because one window view in a recon mech is kinda silly to begin with, period. However, if they ARE going to make L/R views in "camera/monitor" systems, they still need to upgrade the cockpit graphic and, If not, then upgrade the external view of the mech to match the cockpit.

Make it right before launch.. its fine during the "I'm working on it phase of development."

Expect it to be right kids or pay for it eventually.

Again, great catch by the OP.





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