A lot of basic tactics are lost on many people in pugs (yeah, yeah lolPUGs). From what I'm seeing, it appears that staying together is the only thing people understand. The rest is a crap shoot.
Some things that are fundamental imo:
-Move in packs, unless you're a scout. This is a must. I don't care who you are or how much leet skills you have.
-Always focus fire. Always. This isn't the movies where every good guy has his bad guy that he must face up against. When you see an Atlas pour over the ridge along with two Hunchbacks and a Catapult with 3 lights, target the damn Atlas first and core him ASAP. 97% of these head-on battles are total cluster ***** with a crap load of crossfire and FF. It's dumb gambling.
-When finding yourself in a lance move at the speed of the biggest, baddest mech in your vicinity and shoot what it's shooting at, regardless of your weight class. It's stupid NOT to assist it. It has the most firepower and most armor. Helping it means things die faster and you all last longer in the battle.
-If you're a medium or a heavy, move with other mediums and heavies close to you. Be BFFs for the rest of the match. Share each others' targets. Sharing is caring.
-When at Atlas decides to go one way and asks for assistance you go where he's going and assist him. For the life of me, I can't understand why when I'm in my Hunchback and following an Atlas heavies and mediums seem to ignore the fact that we have ONE Atlas on our team. When that thing dies the team's force multiplier drops greatly.


Basic Tactics In Pugs
Started by ArmandTulsen, Dec 11 2012 02:30 PM
6 replies to this topic
#1
Posted 11 December 2012 - 02:30 PM
#2
Posted 11 December 2012 - 02:42 PM
This is a very good post (+1) for new players to this game. This is not call of duty where its a single player game, in MWO teamwork is important. To elaborate a few points though:
-Atlases are tanky by nature, they should lead lances and take the hits.
-Play toward your class. (Dont be a commando with only lrms, you waste your speed that way)
-Mediums are meant to support the heavies and assaults and watch their back.
-Focus firing and staying in groups are the most important thing.
-Atlases are tanky by nature, they should lead lances and take the hits.
-Play toward your class. (Dont be a commando with only lrms, you waste your speed that way)
-Mediums are meant to support the heavies and assaults and watch their back.
-Focus firing and staying in groups are the most important thing.
#3
Posted 11 December 2012 - 02:49 PM
All excellent points, Armand.
I've lost track of the number of times that the rest of the team has run off into the opfor leaving me behind and alone in my Atlas. By the time I can catch up, half of them are dead and the match has been thrown.
I've lost track of the number of times that the rest of the team has run off into the opfor leaving me behind and alone in my Atlas. By the time I can catch up, half of them are dead and the match has been thrown.
#4
Posted 11 December 2012 - 03:04 PM
I can't agree more. Very good points to follow.
I also have to chime in on the whole "staying together" philosophy. You have no idea how many times I've seen some small mech lure a bunch of the mediums off for a chase, only to have them ambushed by some heavies waiting behind a ridge. Next thing you know, your lance is down 3 and playing catch-up the rest of the match. You're lucky if you win.
Stick together, folks. Focus fire, and PUGS just may well have a chance against more organized groups.
Oh yeah, another thing, PUGS sometimes need to hold their fire when they're in a group, and gunning down an enemy. I've had my rear armor blown out by friendly fire because my lancemates are greedy and trying to get the kill. A Gauss slug in the back can turn your mech into an instant target.
I also have to chime in on the whole "staying together" philosophy. You have no idea how many times I've seen some small mech lure a bunch of the mediums off for a chase, only to have them ambushed by some heavies waiting behind a ridge. Next thing you know, your lance is down 3 and playing catch-up the rest of the match. You're lucky if you win.
Stick together, folks. Focus fire, and PUGS just may well have a chance against more organized groups.
Oh yeah, another thing, PUGS sometimes need to hold their fire when they're in a group, and gunning down an enemy. I've had my rear armor blown out by friendly fire because my lancemates are greedy and trying to get the kill. A Gauss slug in the back can turn your mech into an instant target.
#5
Posted 11 December 2012 - 03:14 PM
-Move together
-When moving together, move roughly at the speed of the slowest member
-Dont shoot unless you are ready to be shot at or hide
-Shoot who your team is shooting at
-Make sure someone knows if the base is under attack or you are attacking base
-If seperated from the main group, move in pairs or trios where possible
-If scouting, keep a lock on one target you want to get hit by LRMs and such. Dont switch targets all over the place
-When moving together, move roughly at the speed of the slowest member
-Dont shoot unless you are ready to be shot at or hide
-Shoot who your team is shooting at
-Make sure someone knows if the base is under attack or you are attacking base
-If seperated from the main group, move in pairs or trios where possible
-If scouting, keep a lock on one target you want to get hit by LRMs and such. Dont switch targets all over the place
#6
Posted 11 December 2012 - 04:10 PM
Consider also that your enemy wants to focus fire as well!
If you run too far ahead, you are a target of opportunity. If you are taking focus fire, try to find cover (keep shooting too if you can!). In strategy games these tactics are known as "micromanagement" (or "micro" for short), for example a unit taking damage is withdrawn then returned to combat when the enemy finds a new target. This spreads the damage out across all friendlies allowing everyone to live longer. Of course, this is predicated on the enemy being able to find another target...
Yes, every guy wants to see himself as a "sniper" like in the movies. But the way I see it, snipers are merely offering their teammates up to be focus fired upon. Unless you are a glass cannon (where you sacrificed all armor and speed in favour of great big weapons), there comes a point where you need to get into the fray!
Now I recognize sniping is a great opener to assess the battlefield, maybe pick off a loner, and certainly have their role. I'm referring more to the guy who literally hides behind a hill or mountain just sort of sitting and watching as their team is getting obliterated. Or to that missile boat who has run out of ammo and decides to shut down rather than fight with the x2 small lasers. Right, those lasers will probably not do much damage, but get in your enemy's face, take some hits, and your armour will allow someone who still has weapons to survive longer.
I wanna be a tactical officer when I grow up!
(which is far more manly than a silly sniper
)
If you run too far ahead, you are a target of opportunity. If you are taking focus fire, try to find cover (keep shooting too if you can!). In strategy games these tactics are known as "micromanagement" (or "micro" for short), for example a unit taking damage is withdrawn then returned to combat when the enemy finds a new target. This spreads the damage out across all friendlies allowing everyone to live longer. Of course, this is predicated on the enemy being able to find another target...
Yes, every guy wants to see himself as a "sniper" like in the movies. But the way I see it, snipers are merely offering their teammates up to be focus fired upon. Unless you are a glass cannon (where you sacrificed all armor and speed in favour of great big weapons), there comes a point where you need to get into the fray!
Now I recognize sniping is a great opener to assess the battlefield, maybe pick off a loner, and certainly have their role. I'm referring more to the guy who literally hides behind a hill or mountain just sort of sitting and watching as their team is getting obliterated. Or to that missile boat who has run out of ammo and decides to shut down rather than fight with the x2 small lasers. Right, those lasers will probably not do much damage, but get in your enemy's face, take some hits, and your armour will allow someone who still has weapons to survive longer.
I wanna be a tactical officer when I grow up!


#7
Posted 11 December 2012 - 04:57 PM
There are also some map specific tactics that pugs do without even communicating it, things like ambushing behind the crater, ambushing behind the ridge, checking the tunnels etc.
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