topgun505, on 11 December 2012 - 09:59 PM, said:
One ECM Raven on its own is not broken. It is when you run with 2-4 of them that it gets to that point.
Go ahead and run a Raven by yourself in this environment. I guarantee you within 5 games at some point you will run into 2-5 Commandos and/or Ravens all running ECM and streaks and ... oh ... lookit ... your ECM doesn't work because they overpower yours. Bout 15-30 seconds later if you aren't near the rest of your team you -will- be dead. It really is pointless to attempt to run a single light on your own. You will occasionally get lucky and the other team may only have 1 light ... or more than one but the others aren't coordinated and they all run off separately letting you pick them off one at a time. But if you drop in 8-mans I can guarantee you generally won't see that happen. The traditional army build I see several times a night is 4-6 Atlas D-DC and 2-4 Raven/Commando. It has really turned the game cookie-cutter/monochromatic. It's getting quite frustrating (for a lot of people from the looks of the forums) and quite boring.
My only question is ... have the Devs even NOTICED this?
Looking at the Hunt the Devs videos it didn't appear they realized Streakcats were potentially an issue until one of them got killed by one. But at that point the forums had been flooded with threads about that issue for weeks.
Makes you wonder if most of them purposely stay away from the forums.
I beg to differ....One ECM Raven can crash alot of peoples fun in this game. I switched to playing it because it IS EZmode! ECM is what made it OP....I can hit you with streaks...you cant hit me with them. I move so fast (146kph) good luck getting anything other than a glancing blow as I circle streak you to death.
Commando 2D...yummy yummy. They just dont have enough armor or DPS...though they do their darndest and then fall over since I end up faster and can core them from behind. The only mech out there I actually have to worry about is OTHER ECM Ravens....and usually I can draw them back to my team before I turn around and start laying the hurt on. Yes, you can get overrun by a pack of hungry 3Ls and 2Ds, but a smart pilot knows when he sees the pack to run back to friendly lines and let them come to him. I cant speak for 8 Mans..but as far as pugging goes yummy yummy.
If I get killed in a match its because I made a bad read, walked into the enemy team chasing a target, and didn't disengage quick enough. Even Atlas D-DC is a joke..because none of them run SSRMs because "they are broken" and SRM 6 is more damage output.
When a light mech outdamages his entire team combined damage
(680 Damage for me with 4 kills and next highest teamate was 150,Yes I know its Pugging) has all four of the kills made by the "Team", and only dies because at the end of the match its 3 Awesome with Large lasers vs one heavily damaged 3L. Of note: most of the damage I took was due to my LRM happy teammates...trying to shoot the jenner I was chasing and kept hitting me instead. In fact I take more damage from trigger happy friendlies than I do from enemies.
Maybe people dont want to admit how OP the raven is. I play it, I usually have free reign of the battlefield and I rarely exit a game without at least 2 kills
(highest kills is 6 with over 1k damage). The fact that Ravens were not accomplishing this prior to ECM proves that the problem is ECM. Prior to ECM Ravens were suicidal because almost every good mech design could sport at least two SSRM's. ECM is hugely OP right now and since this is "BETA" needs to be looked at again.