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How Light Mechs Should Be Animated


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#1 Tennex

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Posted 12 December 2012 - 01:17 PM

The chicken walkers in this game are animated really weird, especially the light ones.

anyway here is some MW4 footage

Edited by Tennex, 12 December 2012 - 01:19 PM.


#2 Swiftfire

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Posted 12 December 2012 - 01:50 PM

Thanks for that video link. I still play MW4 now and again.

#3 Tennex

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Posted 12 December 2012 - 02:13 PM

same lol. love it still... i actually took mechcommander 2 back off the shelf bafck when i was waitin gfor MWO closed beta invite

#4 Grand Ayatollah Kerensky

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Posted 12 December 2012 - 02:28 PM

The animations in mw4 are really sophisticated compared to MWO. Notice how the feet actually conform to the terrain and the mechs don't seem to float over the terrain.

#5 Tennex

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Posted 12 December 2012 - 02:31 PM

View PostNarcisoldier, on 12 December 2012 - 02:28 PM, said:

The animations in mw4 are really sophisticated compared to MWO. Notice how the feet actually conform to the terrain and the mechs don't seem to float over the terrain.


yeah.. they are working on dynamic foot animation though. i noticed a atlas' feet adjusting to incline. Its not perfect and awkward right now.

The humaniod mech are animated good in this gae

But the chicken legs look so awkward they are all straight legged when looking from the front even when moving. For example the raven walk so weird

Edited by Tennex, 12 December 2012 - 02:31 PM.






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