Jump to content

Ecm Lag Or Just Lag


6 replies to this topic

#1 Ronin Cahill

    Member

  • PipPipPip
  • 67 posts

Posted 12 December 2012 - 06:19 PM

A few folks have been seeing a problem mostly with ECM mechs (for me commandos and cikada mostly) micro warping almost like a hickup, and when (according to your screen) you hit them square in the chest no damage is reportedvisually (sensor disply) and definatly not for real wither as there is no way a commando can take multiple sqaure hits with 5 med pulse lasers. im guessing this is a lag issue and the mech in question is not actually where you are seeing him, or the ecm is creating a minor glitch of somesort. either way if talked to lots of folks with the same issue. For the record im actually 100% hitting and not missing ;).
Ronin

How many others are having this...and not actually missing shots.

#2 Das Wudone

    Member

  • PipPipPipPipPipPip
  • 204 posts

Posted 12 December 2012 - 07:06 PM

how are u hitting 100% of the time? ive tried to lead shots with lasers against lights and it doesnt do much damage (damage gets spread out even tho i lead the shot in nearly a straight line) the only way i can hit lights is with missiles, ballistics and ppcs.

#3 Ronin Cahill

    Member

  • PipPipPip
  • 67 posts

Posted 12 December 2012 - 10:05 PM

mech pilots that love to stand still in front of you giving you a direct rather elementary shot. and at a 5.12 KD with scores over 800 dam with a jenner i feel somewhat justified in this post.

#4 Ronin Cahill

    Member

  • PipPipPip
  • 67 posts

Posted 12 December 2012 - 10:09 PM



7,909MechWarrior® Credits

1,591 / 311Kills / Death

10,950,567C-Bills

987,480XP


728 / 348Wins / Losses
[color=#00AA00]
5.12[/color]
Kill / Death Ratio

198,007.67Accumulative C-Bills Per Match

987.73
Avg. XP Per Match

Just to reinforce i'm not a sludge.



#5 ICEFANG13

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,718 posts

Posted 12 December 2012 - 10:11 PM

Its probably not ECM, I've heard of this before, just lag.

#6 Arcturious

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 785 posts
  • LocationCanberra, Australia

Posted 12 December 2012 - 10:37 PM

Yup happens with all mechs over around 80kph and gets worse faster they go. It's just more obvious now as so many are running lights in games. On their list to be fixed, but requires a complete overhaul of the code.

#7 Ronin Cahill

    Member

  • PipPipPip
  • 67 posts

Posted 13 December 2012 - 07:35 AM

thanks for the feedback folks. It does sound lag related..darn those xmas lights :lol:





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users