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Benefits Of Tag Versus Ecm


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#1 GODzillaGSPB

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Posted 13 December 2012 - 03:39 AM

To the point: Does TAG break ECM for (multiple choice)...

[_] getting a lock with your own missiles

[_] getting a lock for other teammates missiles

[_] making it visible on the radar for the whole team



...and (one choice):

[_] Does it work only for those enemy mechs under ECM influence from one on their team, or...

[_] does it also work for the mech carrying the ECM in addition to those beeing influenced?



And one last question (one choice):

[_] Does it work only outside of the ECM are of effect or...

[_] Does it work no matter the distance to the enemy mech carrying / under ECM influence?



Thanks in advance. :D

#2 Flapdrol

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Posted 13 December 2012 - 03:46 AM

Tag allows you to target and lock for the whole team up to 450m away, unless the enemy ecm mech is very close and jamming you.

#3 GODzillaGSPB

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Posted 13 December 2012 - 04:03 AM

Yes, I re-read the patch notes, seems I got something wrong there.

I think it's a bit too much that there is no way for streak-users (without ECM) to counter ECM. The Commando with 3x streaks and no ECM for instance. The Centurion with 3x streaks and the ability to mount TAG.

Those mechs got a 90m scope to use their weapons before they are either within the range of ECM or outside the range of ssrm.

First I thought that TAG would also work IN the 180m sphere of ECM, but just for the one using TAG and not for the team. That would make sense, wouldn't it? Now it turns out there is no counter for ECM when to use streaks. Odd.


PS: Changing it so that TAG would also work within the 180m would NOT make streakcats a viable option again, at least not without support. The true streakcat, with its 6 missile hardpoints, cannot mount TAG. It would need a parter-mech. And since it can already function with a partner-mech as is, I wouldn't consider this change as a buff to this built.

#4 LennStar

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Posted 13 December 2012 - 04:09 AM

You could counter (even without TAG) in going in real close, right?
As long as you have a target lock you should be able to have missile lock, too.
How close? 150m I think - which is not "real close" but "far away close" for a com or jenner :D

#5 GODzillaGSPB

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Posted 13 December 2012 - 04:13 AM

View PostLennStar, on 13 December 2012 - 04:09 AM, said:

You could counter (even without TAG) in going in real close, right?
As long as you have a target lock you should be able to have missile lock, too.
How close? 150m I think - which is not "real close" but "far away close" for a com or jenner :D


You sure? I know it says that ECM in disrupt mode lowers targeting distance to 25% of normal. If you say these are 150m then okay. BUT does "target lock" also mean "missile lock"? I think it might work so that I can target it, see it's weapons loadout and armor...but missile lock is still blocked, even if I'm 1m away, or isn't it?

Edited by GODzillaGSPB, 13 December 2012 - 04:14 AM.


#6 Greers

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Posted 13 December 2012 - 04:27 AM

I'm using a Cat-C4 one in a while carrying 4 Streaks, TAG and 1 MPulselaser. If ANY enemy ECM Mech is within 180m of you your TAG is useless for locking Streaks onto a target. It's not easy mode anymore to fire Streaks, but it can be done.

You can TAG for any of your friendly Missile-Mechs if you AND the Missile-MECH are outside of the 180m Radius of enemy ECM-Mechs. As they are changing the range of TAG to 750m next patch TAG will play an important part of the new strategies...



Edited a typo. Wrote ECM instead of TAG :D

Edited by Greers, 13 December 2012 - 05:26 AM.


#7 GODzillaGSPB

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Posted 13 December 2012 - 05:14 AM

They will do WHAT???????????????????????

So that means that streaks cannot be used ever, right? 270m streak-range versus 750m ECM-range = no chance. O_o I don't get it. Plus TAG has a range of 400m. Firing it from outside the range of ECM will do nothing. I don't get it, neither.

What is the reason behind this change? Got any link were I can read up on this? Thanks in advance.

#8 StalaggtIKE

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Posted 13 December 2012 - 05:22 AM

View PostGODzillaGSPB, on 13 December 2012 - 05:14 AM, said:

They will do WHAT???????????????????????

So that means that streaks cannot be used ever, right? 270m streak-range versus 750m ECM-range = no chance. O_o I don't get it. Plus TAG has a range of 400m. Firing it from outside the range of ECM will do nothing. I don't get it, neither.

What is the reason behind this change? Got any link were I can read up on this? Thanks in advance.
That was a mistake. What he meant was TAG's range will be buffed to 750m.

#9 GODzillaGSPB

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Posted 13 December 2012 - 05:23 AM

That's actually cool. :lol:

#10 Greers

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Posted 13 December 2012 - 05:25 AM

View PostGODzillaGSPB, on 13 December 2012 - 05:14 AM, said:

They will do WHAT???????????????????????

So that means that streaks cannot be used ever, right? 270m streak-range versus 750m ECM-range = no chance. O_o I don't get it. Plus TAG has a range of 400m. Firing it from outside the range of ECM will do nothing. I don't get it, neither.

What is the reason behind this change? Got any link were I can read up on this? Thanks in advance.


in the Command Chair: http://mwomercs.com/...apon-balancing/

TAG will have a Range of 750m, so someone else could TAG and you could fire streaks at an ECM-protected target from between 180-270m (outside of the ECM-Bubble and inside Streak-range)

#11 GODzillaGSPB

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Posted 13 December 2012 - 05:31 AM

View PostGreers, on 13 December 2012 - 05:25 AM, said:


in the Command Chair: http://mwomercs.com/...apon-balancing/

TAG will have a Range of 750m, so someone else could TAG and you could fire streaks at an ECM-protected target from between 180-270m (outside of the ECM-Bubble and inside Streak-range)


Sounds reasonable. My Cent has 3x streaks but also 1x ML, 1x TAG and 1x uac/5, so I don't depend on those streaks. nd if more people (besides myself) would be willing to use TAG then it could be a nice counter to ECM. Let's hope it rings through to the player base. ^^

#12 TitanSeraph

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Posted 13 December 2012 - 07:41 AM

Hate to break it to you, but the best way to counter ECM is old style rambo brawling.

My argument would be that, perhaps, the ECM should be heavy or expensive.

#13 Cerlin

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Posted 13 December 2012 - 09:56 AM

I look forward to the range increase. This will be a key item to have after next patch.

#14 Spaceghost

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Posted 13 December 2012 - 02:36 PM

If a mech on the opposing team has ECM, and you have a mech with ECM, just switch ECM mode to "counter", ECM disabled as long as the mech in "counter" mode remains within 180M of the enemy mech in "disrupt" mode. However, for every mech they have with ECM you will need the same number with ECM within range to counter them all (i.e. they have 2 mechs in "disrupt" mode, you would need 2 mechs in "counter" mode to negate them).

TIP: To change ECM mode from the default "disrupt" mode to "counter" mode press the "J" key. I would also recommend re-mapping the ECM mode to a mouse button so you can switch on the fly for while in "counter" mode you can be targeted by streaks and LRMs.

Also, TAG works for LRMs as well as streaks.

#15 GODzillaGSPB

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Posted 16 December 2012 - 10:39 AM

View PostTitanSeraph, on 13 December 2012 - 07:41 AM, said:

Hate to break it to you, but the best way to counter ECM is old style rambo brawling.

My argument would be that, perhaps, the ECM should be heavy or expensive.


I cannot agree. Mindless brawling without situational awareness brings you nothing but misfortune. If you get focused on the brawl, "invisible" enemies can surround and easily kill you. Best to spot and get to know where the enemy is with your eyes, then use TAG to alert your team to their presence. Or communicate it via chat (if it's a PUG and you don't use VOIP).

TAG even helped my Centurion 9A stay competitive with it's three ssrm2 launchers, so it's definitely working. With the coming buff it might get even better. ECM is not the OP-tech everyone thinks it is imho.

Edited by GODzillaGSPB, 16 December 2012 - 02:22 PM.


#16 MagicHamsta

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Posted 16 December 2012 - 12:24 PM

Tag + Streaks.

The ECM mech be the one with the bubble it be quite easy to tag a non ECM mech at the edge of the bubble & use streaks.

#17 GODzillaGSPB

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Posted 16 December 2012 - 02:26 PM

View PostMagicHamsta, on 16 December 2012 - 12:24 PM, said:

Tag + Streaks.

The ECM mech be the one with the bubble it be quite easy to tag a non ECM mech at the edge of the bubble & use streaks.


I know. I use this very tactic in my Centurion 9A. And of course I'm always happy for others to help TAG enemies.

Well...matches of tonight have shown that we're not yet there. Few to no players at all were using TAG. On the other hand I did not use any of my builds with TAG neither, so I guess it's not fair to complain. :D

Soon two of my four mechs will sport TAG however. My Centurion 9A as mentioned and in addition my Hunchback 4H. :P Not all mechs can easily support TAG without losing too much firepower, but these two can do it.





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