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Umber Wall Movie Scene - Previs
Started by Kilroy, Dec 11 2012 06:07 PM
7 replies to this topic
#1
Posted 11 December 2012 - 06:07 PM
This is a quick previsualization for the Umber Wall mission from the Mechwarrior 2 movie.
In the mission, the Jade Falcon pilot would defend a hover train loaded with minerals as it made its way through some tunnels and to a processing plant.
In the movie it will be almost the exact same idea, just expanded upon to make it more interesting.
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Our team is currently looking for animators. modelers, and voice actors. If you are interested, please post here or shoot me a private message.
#2
Posted 12 December 2012 - 12:00 PM
can you cell shade your explosions?
#4
Posted 12 December 2012 - 04:54 PM
I really like the art style so far.
#5
Posted 12 December 2012 - 10:32 PM
Looks really good. What renderer are you using for toon shading?
#6
Posted 12 December 2012 - 11:15 PM
Your pumping this out fast by the way. I love the fluidity in it. Hope to see some good laser and missle warfare.
#7
Posted 12 December 2012 - 11:20 PM
Love the animation so far!
#8
Posted 13 December 2012 - 02:56 PM
Jrago, on 12 December 2012 - 10:32 PM, said:
Looks really good. What renderer are you using for toon shading?
Currently I am using Lightwave's Super Cel Shader plugin with line rendering enabled.
I've been messing around in After Effects to try and improve a little as well.
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