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Stalker From Concept Art? Or Current Model


45 replies to this topic

Poll: Which Looks Better? (133 member(s) have cast votes)

Which Looks Better?

  1. Concept Art (106 votes [76.81%])

    Percentage of vote: 76.81%

  2. Current Model (32 votes [23.19%])

    Percentage of vote: 23.19%

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#41 Dukarriope

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Posted 13 December 2012 - 02:40 PM

Here's what I think PGI has to do:
1. make the entire 'mech larger and thicker
2. lower the arm pods such that their top is level with the top of the central chassis
3. make the center thicker, bulkier, and slightly snub-nosed
4. make the arm pods longer (not taller, not wider), so that they block more of the torso from the sides.
5. lower the torso, making the 'mech squatter, but overall maintain the same height by making it larger as a whole.

Personally that'd make the Stalker for me, but otherwise I prefer the concept art version over the final in-game model which honestly seems a bit too small.

#42 Dukarriope

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Posted 13 December 2012 - 02:47 PM

What does everyone think of MWT's version?

Posted Image

#43 Tennex

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Posted 13 December 2012 - 03:58 PM

View PostDukarriope, on 13 December 2012 - 02:47 PM, said:

What does everyone think of MWT's version?

Posted Image


i think it looks way too much like a catapult. but its prettier than MWO's version. There was clipping in the MWO concept, and it seems like some shortcuts were taken to fix the clipping instead of something that would have preserved the concept.

it seems like with the current animation system, the mech is not able to pivot downwards using the base between the two legs. so clipping occurs and they have to reduce torso size relative to legs.

Ever see a mech look down? they can't pivot the torso downwards only the arms.

Edited by Tennex, 13 December 2012 - 04:08 PM.


#44 MrPenguin

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Posted 13 December 2012 - 04:04 PM

View PostDukarriope, on 13 December 2012 - 02:47 PM, said:

What does everyone think of MWT's version?

Posted Image

Better then original, not as good as MWO.
Not enough moving/realistically functioning parts for my liking.

#45 Der BruzZzler von Wiesndoof

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Posted 13 December 2012 - 04:36 PM

There were no problems with previous mech announcements (Raven, Cicada, Cataphract for an example). They ALL look really good, but this time, it is the first time that the community doesn't agree with an upcoming mechmodel and i can understand them, because they're right. Many negative threads and the poll says it. The ingame model should be changed! Please do it!

Edited by The Birdeater, 13 December 2012 - 04:38 PM.


#46 anonymous175

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Posted 13 December 2012 - 04:37 PM

Feed it more carbs.





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