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Do You Use Modules?


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#21 Lanessar

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Posted 13 December 2012 - 11:04 AM

Cap speed is really the only one I find useful on a frequent basis. The zoom module was lackluster (no difference to me to snipe using thermal with zoom), sensor module is somewhat situationally useful, but not worth the cost (if you're not rolling in Cbills).

#22 Bobby Bolivia

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Posted 13 December 2012 - 01:17 PM

I feel like I'm in the minority, but I actually love the zoom module. I can see why people think its garbage normally, but I use it all the time in conjunction with heat vision and its a huge help on any map. You won't be pinpoint accurate, but it does help.

I also have the range boost and will be getting 360 radar soon. I have no urge to get the cap bonus, but that am change when I make a scout of some sort.

#23 Elizander

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Posted 13 December 2012 - 01:40 PM

I have zoom and sensor since they are the cheapest. I do get to use the zoom since it does help me see a target at really long ranges, but not all of my mechs have long range weapons.

Sensor, 360, and Capture would probably be a good 3 to have standard then just swap in Target/Zoom as needed.

#24 Khobai

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Posted 13 December 2012 - 01:44 PM

none of the modules are currently worth it

none of the modules are currently worth it

#25 Kommisar

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Posted 13 December 2012 - 02:25 PM

Nope. None.

I am much more inclined to spend those CBills on a new mech (want a new stalker). Modules don't add any extra fun for me. Nor do they have a noticable effect on my current mechs given my play style. Top it off by the fact that ECM negates 2 of them. Just not worth millions of my CBills.

#26 Splinters

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Posted 13 December 2012 - 03:03 PM

Capture module is the only one that can affect the whole game so that is what I carry, the rest are optional and I will get to them after I finish master on a few mechs first.

-S





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