Ask The Devs 29!
#1
Posted 13 December 2012 - 12:16 PM
#2
Posted 13 December 2012 - 12:16 PM
Q: Are you happy with the current state of 8v8?
Q: Are you happy with the prevalence of ECM capable variants?
Q: Can we get a scroll wheel for the Mech Lab chassis selector. Clicking arrows or dragging to get back to that damage variant at the end of my mechs is a pain. Or can you make the mechlab auto center the mech selector on the last mech we took into a match?
Edited by 3rdworld, 13 December 2012 - 12:54 PM.
#3
Posted 13 December 2012 - 12:19 PM
Are there any plans in the near future for the experience system beyond new modules in the pilot tree?
#4
Posted 13 December 2012 - 12:21 PM
Lets see how many more people ask about ECM now.
#5
Posted 13 December 2012 - 12:22 PM
Edited by Prosperity Park, 13 December 2012 - 12:23 PM.
#6
Posted 13 December 2012 - 12:22 PM
Will the signs in River City ever have ads or anything besides it saying MWO?
Did you know in the BATTLEMECHS tab under game<http://mwomercs.com/game/battlemechs> it has question marks instead of apostrophes?
Edited by BL00D RAVEN, 13 December 2012 - 12:24 PM.
#7
Posted 13 December 2012 - 12:28 PM
#8
Posted 13 December 2012 - 12:30 PM
#9
Posted 13 December 2012 - 12:35 PM
#10
Posted 13 December 2012 - 12:36 PM
Since it hasn't been mentioned on the forums very much, will you be re-evaluating the impact ECM is having or sharing the views of the development staff on this topic with the community?
#11
Posted 13 December 2012 - 12:37 PM
Can we expect to see free unranked play (We host locally or on a dedicated server) to play among just friends a thing?
Will we see a server browser in the future if unranked play is a thing?
#12
Posted 13 December 2012 - 12:42 PM
This isn't a demand for a reduction; I'd just really like to hear PGI's rationale for the pricing scheme and the way paint is being implemented. As it is, I feel like a lot of people are keeping their money on the sidelines (myself included), and that worries me in terms of the game's financial viability after release.
#13
Posted 13 December 2012 - 12:47 PM
- Why did you design ECM in such a way that it obviates the existing role/information warfare dynamic between scouts, spotters, and fire support, and that there is no available counter outside of fighting expensive LosTech with expensive LosTech?
- Can we have ARAD LRMs 7 years early as a Christmas present? I promise I've been good all year...
- When is the CN9-AH coming back?
- Any updates on the timeline for implementing the Community/Faction warfare features? I'm looking forward to the new maps and game mode that have been announced, but I'm still champing at the bit for the metagame that will tie it all together.
- What happened to the old forum's "Advanced Search" options? I haven't been able to find them since the forums rolled to the new Open Beta format, and I miss the functionality.
- Has any thought been given to slightly buffing the RoF of the AC/10? Right now it lags behind both the AC/5 and AC/20 in DoT.
- GXP gain seems very slow relative to module unlocks currently. Is unlocking modues meant to be this grindy, or is it just that way currently because we have relatively few modules to work towards?
#14
Posted 13 December 2012 - 12:51 PM
#15
Posted 13 December 2012 - 01:07 PM
#16
Posted 13 December 2012 - 01:12 PM
Currently, I see many matches where at least one person starts with a yellow screen and no HUD and about 80% of the time that I shut down from overheating, when I power back up, I don't have a HUD. Of course, powering down and back up resolves this every time, but the time it takes to power down and back up a second time usually means I'm severely damaged or dead.
Q; Can you reconsider extending the range for TAG?
I would rather see ECM not cloak 'Mechs and require longer lock on times because a 'Mech that is TAGged means an LRM system requires no lock on time and they can just fire. The 450m range made that more of an iffy proposition, because it gave the other 'Mech the ability to close the the gap more quickly.
Q: Will we ever be able to view our owned 'Mechs from the web site?
Q: Will there ever be a virtual 'Mech Lab on the web site or the ability from within the game client to preview and customize 'Mechs prior to purchasing so we can see if our loadout plans work?
Q: WIll we ever have the ability to save multiple loadouts for a 'Mech, instead of haivng to spend the time to equip different weapons and equipment and readjust armor?
Q: Will damage tooltips and ranges be added to weapons in the 'Mechlab at some point?
Edited by kilgor, 14 December 2012 - 05:49 AM.
#17
Posted 13 December 2012 - 01:36 PM
I can just see it being a normal faction battle of 8v8 when suddenly clan mechs just show up out of no where and start attacking everyone!
#18
Posted 13 December 2012 - 01:38 PM
Why asked:There are many merc units out there right now that can not even fit there merc unit in there friends list. Allot of these people must delete several people a day to make groups.
Edited by Mt3ch, 13 December 2012 - 01:40 PM.
#19
Posted 13 December 2012 - 01:43 PM
Q: When can we expect new modules?
Q: Will there be ability to convert mech exp to gxp(without MC )for example 200mxp equals to 1gxp
#20
Posted 13 December 2012 - 02:13 PM
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