Where Are All The New Players?
#1
Posted 12 December 2012 - 07:15 PM
#2
Posted 12 December 2012 - 07:21 PM
#3
Posted 12 December 2012 - 07:26 PM
#4
Posted 12 December 2012 - 07:31 PM
Edited by JP Josh, 12 December 2012 - 07:32 PM.
#5
Posted 12 December 2012 - 07:58 PM
#6
Posted 12 December 2012 - 08:02 PM
Im not surprised.
The new player experiance is horrible and they have done nothing to improve it so its no surprise that new players are not sticking around.
#7
Posted 12 December 2012 - 08:06 PM
#8
Posted 12 December 2012 - 08:07 PM
zverofaust, on 12 December 2012 - 07:15 PM, said:
#9
Posted 12 December 2012 - 08:08 PM
zverofaust, on 12 December 2012 - 07:15 PM, said:
Every match I play seems to have a couple trial awesomes, among other things.
#10
Posted 12 December 2012 - 08:19 PM
#12
Posted 12 December 2012 - 08:35 PM
Dark Severance, on 12 December 2012 - 08:32 PM, said:
Since most of the people signing up for the forums have access already, I'm pretty sure that's not true. Plus, it went live today. With more game modes, better cash shop, a frigging new player tutorial.
Those guys know how to develop.
#13
Posted 12 December 2012 - 08:35 PM
#14
Posted 12 December 2012 - 08:39 PM
I'd rather have them be excited and stay, than to be disapointed and leave the game before it becomes what we're expecting.
#15
Posted 12 December 2012 - 08:40 PM
Lanessar, on 12 December 2012 - 08:35 PM, said:
Since most of the people signing up for the forums have access already, I'm pretty sure that's not true. Plus, it went live today. With more game modes, better cash shop, a frigging new player tutorial.
Those guys know how to develop.
I still don't understand the need for a player tutorial. I played it. It said this is how you shoot, jump and repair. All of which is in the videos. I don't understand how shooting at a AI moving target is supposed to provider better playing or understanding, when they can actually play in a game. It isn't like they would actually have to repair or lose anything with a trail mech.
#16
Posted 12 December 2012 - 08:44 PM
Dark Severance, on 12 December 2012 - 08:32 PM, said:
Erm, I am.
They're having a couple problems tonight but unlike MWO's launch, it's because they're literally slammed with players and are experiencing overload; the servers are full.
I don't know that it's really my kind of game but it's pretty well done. Like someone mentioned, you can definitely see the difference in terms of developer/designer abilities; it's pretty night and day.
#17
Posted 12 December 2012 - 08:47 PM
zverofaust, on 12 December 2012 - 07:15 PM, said:
in other games
not trolling, but thats what Im starting to think from the few games Ive been in lately
JP Josh, on 12 December 2012 - 07:31 PM, said:
which JC? I was in Clearfield, Utah for 3 years 2000-2003
#18
Posted 12 December 2012 - 08:48 PM
Dark Severance, on 12 December 2012 - 08:40 PM, said:
I still don't understand the need for a player tutorial. I played it. It said this is how you shoot, jump and repair. All of which is in the videos. I don't understand how shooting at a AI moving target is supposed to provider better playing or understanding, when they can actually play in a game. It isn't like they would actually have to repair or lose anything with a trail mech.
Don't get me wrong. I don't want to play the game because it's CoD with robots.
However, their development path had correct priority. The tutorial is an important point to any game. You get a feel for movement, how the weapons respond, what aiming does. You can't tell me that would not drastically improve player retention rates here.
That being said, I didn't run into the bugs you did. I logged in, I found three matches, played, didn't enjoy the gameplay (again) and left.
The only reason I bring these points up is that Hawken followed a correct development path for new player retention. MW:O sadly did not, and I'm sure their numbers reflect it. Were I not invested in this title, or if I had missed the 2009 video, or plain didn't care, I wouldn't be posting here. I'd be playing TL2 or beta testing another game.
Edited by Lanessar, 12 December 2012 - 08:48 PM.
#19
Posted 12 December 2012 - 08:49 PM
Rifter, on 12 December 2012 - 08:02 PM, said:
Im not surprised.
The new player experiance is horrible and they have done nothing to improve it so its no surprise that new players are not sticking around.
putting money into the game to skip the horrible grind doesnt work with new players (especially non MW fans)
PANZERBUNNY, on 12 December 2012 - 08:19 PM, said:
hey Im not the only one that thought of that
#20
Posted 12 December 2012 - 08:50 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users