![](https://static.mwomercs.com/forums//public/style_images/master/icon_users.png)
![](https://static.mwomercs.com/img/house/merc-corps.png)
What Is Your Most Satisfying Kill?
#321
Posted 28 January 2013 - 02:02 AM
#322
Posted 28 January 2013 - 05:27 PM
#323
Posted 28 January 2013 - 05:45 PM
I only had a top speed of just over 100kph in that build, but was manuevarable enough to keep hitting and running. Then a hunchback shows up and I was picking away at both of them. I managed to kill the Pult, then was dancing with the Hunchy and I was real banged up by this time.
Suddenly there is the third enemy mech, another Hunchback. I got lucky and he got caught up in the cap structure and I got a nice clean back shot on him to finish him, and then the last hunch made a run for it, Just as I was aiming at his nice red back, I got the cap and the victory.
Was great, with my team cheering me on in chat.
#324
Posted 28 January 2013 - 05:49 PM
Second match I took it out, River City. Walked across the water from the lower side to lower city. 2v1ed a Hunchback and an Atlas, came out with hardly a scratch (I killed them both in 2-3 Alpha strikes each).
-------------------
Second favorite was the one that gave me my first 1k damage game.
#325
Posted 28 January 2013 - 05:55 PM
#326
Posted 28 January 2013 - 05:58 PM
Have come close since, but nothing else to write about.
#327
Posted 28 January 2013 - 06:12 PM
#328
Posted 28 January 2013 - 06:22 PM
Aimed at a Raven and when I fired, it died.
#329
Posted 28 January 2013 - 06:23 PM
Trouble brews. The last other members on our team are killed, leaving me and the K2 against an Awesome, an Atlas, and a Hunchback. Luckily, they all have little armor on their CTs. I back up, advising the K2 to do the same, but in his turning around,he gets shot and dies. I move up over the hill and spot the Atlas, and the Hunchback and Awesome are behind a hill, coming to join him. Enemy Atlas and I have a shootout, but I Gauss him in the CT as he comes across the cauldron, and he goes down. The Awesome and the Hunchback start to approach, the Awesome in front and the Hunch to my left flank. The Hunchback arrives first, I turn around and launch my SRMs and Gauss into him, killing him as the Awesome comes over the hill.
...then the Awesome turns around and starts running away. I chase him over the hill and Alpha in his rear torso, leaving me with the only 6-kill game I've ever had, in a last stand, pugging.
#330
Posted 28 January 2013 - 07:06 PM
#331
Posted 28 January 2013 - 07:22 PM
trying to retain lock on the cat i fought before. getting hit by ac5 fire and kinda scared (like when you get jumped) i pulled the trigger.
the LL sweeps over the whole screen getting near the head of the cat and an explosion happens in the background.
i killed the ac5 mech in a super lucky stray shot and the cat felt a second after that.
#332
Posted 28 January 2013 - 07:27 PM
Absolute win for a name!
#333
Posted 28 January 2013 - 07:46 PM
Edited by Nathan Foxbane, 28 January 2013 - 07:48 PM.
#334
Posted 29 January 2013 - 12:27 PM
#335
Posted 29 January 2013 - 12:52 PM
First was in my tiny Com-2D. After running around being a general nuisance in a River City PUG, I found myself as the last person alive on my team. Two people left on the opposing team, and they decided to try and cap us. I rush back to our base to find... 2 D-DC Atlases. I dodged and weaved between buildings taking shots of opportunity. I was able to pull one away from the other so I could counter their ECM to hit with my streaks. I finally take him down but I am out of streaks. I go back to the other Atlas and do pretty well but he eventually legs me... and its over. Was.. so... close...
Second happened the other night with a 4 man in Forest Colony. I was in my Twin-Gauss IM and my team was out numbered with three enemy mechs remaining. Running low on ammo, It looked like it was over but then within 30 seconds... I spotted a UAC phrack on a distant hillside, pulled the trigger. Went down. Noticed a Med mech coming down the valley to close on me. Pulled the trigger, and he exploded in a ball of sparks. The last was a Jenner that was circling my last remaining teammate. From my vantage point on top of a hill, I looked almost straight down on the light and twitched with my last shot, putting him down. I was screaming along with my team in TS, was flipping glorious.
#336
Posted 29 January 2013 - 04:27 PM
First was a brawl on Forest Colony, I was in my DRG-5N which sported a Gauss and a pair of AC/2s, just after their projectile speed was buffed. I cut left at the pipe-bridge and dropped down into the stream, heading for the open water, only to realize that there was a Hunchback coming upstream from the water, with a gausscat trailing him close behind and slightly to the left. I admit to panicking; I was critical in a number of locations and carrying a whole lot of AC/2 ammo. So I snapped off a not-well-aimed shot with the Gauss, which missed the hunchback entirely. It did, however, core out the gausscat just behind him. Because I totally meant to do that, right?
Second one was on Frozen City, I'm in the same Dragon. My team is being overrun down near the crashed dropship, and there's this Raven running through, lagshield in full effect, legging everyone he sees. He gets behind me as I'm busy applying dakka to an Awesome, and removes my right leg. His mistake, though, is running directly past me in a straight line, back to front. I twist away from the Awesome, try to line up a shot on the Raven, fully expecting him to turn and waste my round. He didn't turn. He didn't get the fancy tumbling death-animation - he just stopped dead in his tracks and went directly to spectator mode. I hope it surprised the heck out of him. He deserved it.
Edited by Macclearich, 29 January 2013 - 04:39 PM.
#338
Posted 29 January 2013 - 11:15 PM
I catch up with him near Theta, and he turns to fight again. I put another LBX round into that arm, and the gauss goes red. Then a chain reaction of explosions happen, and he's missing half his mech. Not sure if he had any ammo in that torso, or if the gauss detonating managed to do all that, but my next volley put him down.
Never got to see a critical up close like that before.
#339
Posted 30 January 2013 - 12:36 AM
/Yours Truly
#340
Posted 30 January 2013 - 12:56 AM
17 user(s) are reading this topic
0 members, 17 guests, 0 anonymous users