It is true that every change introduced in game forces me to adopt but from my experience that is what makes me explore game more and more and keeps me interested. Mech are not balanced (which is somewhat real life scenario) but they offer different "view" of the game or lets say they offer different tactics. That's why pilots using same tactic perform better in one mech type and/or class but think that other one is sh**. Currently everyone and his mother go head in and brawl which boosts value of dps and assault/heavy class but other day I chuckled when non ECM Cicada pilot killed last 3 bigger brawling mechs with piloting skills and brain.
New player experience is challenging for pilots new to Mech universe or those that didn't play mechs for long time. Maybe small map like boot camp which pilots can load "locally" and be ALONE on it with some kind of targeting range and dummy targets would be awesome .. like 2*2km to test all weapons and new builds for overheating?
To all new players - after using trial mech, switch to ballistic and energy weapon based mechs as that is the way for more money sooner. I was using Catapult C1 LRM build for my first mech as it was among trial mechs and I liked it, but money trickled slow.
Imho game needs tweaking but I know you are on it so keep up the good work!
Pew pew pew, says tha lazor,
A7
Edited by Aluka 7th, 17 December 2012 - 12:55 AM.














