This is something I'm trying to get my head around - how does the mech lab distribute the 14 criticals used by Ferro armour? Are those in fixed positions or "dynamic" like Endo?
Also how is Endo Dynamic slot moved around? I've ended up in a situation where I have (for example) 3 "empty" slots around my mech but "structure" elsewhere along with 2 "dynamic" endo slots..
so something like this:
Structure
Structure
Structure
Dynamic
Dynamic
Structure
Empty
Empty
Structure
Empty
Just a rough idea, I can't remember the exact way it did it, but basically it means I've 3 empty slots which could have taken a DHS but because of the way they've been distributed around the mech I can't install it. I can't put it in the first section because it's been filled with structure and only 2 dynamic... so how does this all work out?


Endo/ferro Critical Use Distribution
Started by DogmeatX, Dec 22 2012 04:43 AM
1 reply to this topic
#1
Posted 22 December 2012 - 04:43 AM
#2
Posted 22 December 2012 - 01:03 PM
I haven't experimented enough with this to be sure but I think for every free slot anywhere on your mech you get one dynamic slot in each section where the structure is put? So if there is 3 empty spaces on your left arm and your side torso is filled with structure slots 3 of them are dynamic, the rest fixed (cause there is no room to put them anywhere else). So your example should have 2 structure and 3 dynamic slots instead of 3/2?
As I said, haven't experimented enough with it
Maybe try to remove a single slot item from somewhere, add the DHS if there is now a compartment with 3 dynamic or empty slots and add the single slot item back?
As I said, haven't experimented enough with it

Maybe try to remove a single slot item from somewhere, add the DHS if there is now a compartment with 3 dynamic or empty slots and add the single slot item back?
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