Wolfways, on 17 December 2012 - 06:13 AM, said:
I think the only grenade launchers in BT/MW are infantry weapons, but the weapon between MG's and AC's would be the machine gun array, which is basically 2-4 MG's mounted together firing as one.
There are also the "Rifle"-type weapons described in
Tactical Operations.
Quote
A weapon system hearkening back to the early twentieth century, vehicle-scale rifles (or cannons) were either rifled- or smooth-bore weapons designed with lower reloading and firing rates compared to even the smallest standard autocannons of today. Relying more on larger-caliber rounds and greater concentrations of propellant to deliver their damage, these weapons were developed by various Inner Sphere and Periphery manufacturers for centuries before the autocannon rendered them obsolete. Today, very few are produced in the Inner Sphere (where they are often lumped into the category of retro-tech), while the Clans have abandoned these weapons entirely.
Light Rifle: 3 tons, 1 critical, 3 damage/shot, 1 heat/shot, 18 shots per ton of ammo, range of 360 meters
Medium Rifle: 5 tons, 2 criticals, 6 damage/shot, 2 heat/shot, 9 shots per ton of ammo, range of 450 meters
Heavy Rifle: 8 tons, 3 criticals, 9 damage/shot, 4 heat/shot, 6 shots per ton of ammo, range of 540 meters
Unlike the Machine Gun Array (which isn't timeline-appropriate, since it is invented in 3068), the Rifles technically exist at this point in the timeline (though, they are rare due to being considered generally obsolete).
However, the canonical BT rules call for the Rifles to subtract 3 units from their damage/shot when used against anything that isn't infantry or civilian vehicles (which lowers the Rifles' damage to 0, 3, and 6, respectively), and they cannot make use of
the ACs' special munitions...