MadcatX, on 17 December 2012 - 11:00 AM, said:
I find base capping as a strategy boring. I'm playing a game where the whole point is having big robots with weapons blowing up other big robots. Base rushes make for a boring game of "walk around the map for 5-7 minutes" game, especially when both teams do it and go opposite sides of the map. The one advantage that base capping did have is not having to chase down every last person on the map, especially when there's only 1 person left.
Pretty much this. I play to get into fights. Not to run around and stand on points. A number of times I lost without even firing a shot, just because we were slow to respond to a base cap.

What do you want us to do? Camp at cap for the enemy lights to arrive?
Edited by Kaspirikay, 18 December 2012 - 08:17 AM.