

No Repair/rearm?!?!
#1
Posted 18 December 2012 - 01:05 PM
#2
Posted 18 December 2012 - 01:12 PM
Edited by Wildcat, 18 December 2012 - 01:13 PM.
#3
Posted 18 December 2012 - 01:13 PM
#4
Posted 18 December 2012 - 01:15 PM
#5
Posted 18 December 2012 - 01:17 PM
#6
Posted 18 December 2012 - 01:18 PM
#7
Posted 18 December 2012 - 01:20 PM
* No R&R is like being with a House unit. The House pays for all R&R.
* 25% R&R (like we had until today) is like being with a Merc company; they take care of most of it, but not all
* 100% R&R would be like being a Lone Wolf.
Whether true or not, it's an interesting theory.
#8
Posted 18 December 2012 - 01:23 PM
stjobe, on 18 December 2012 - 01:20 PM, said:
* No R&R is like being with a House unit. The House pays for all R&R.
* 25% R&R (like we had until today) is like being with a Merc company; they take care of most of it, but not all
* 100% R&R would be like being a Lone Wolf.
Whether true or not, it's an interesting theory.
If that's true... good show, PGI, good show.
#10
Posted 18 December 2012 - 02:02 PM
located here:
http://mwomercs.com/...ystem-feedback/
#12
Posted 18 December 2012 - 02:17 PM
Wildcat, on 18 December 2012 - 01:12 PM, said:
Do you also want to buy a whole new mech every time you lose? because... if you like realism.. we can go there.
#13
Posted 18 December 2012 - 02:19 PM
#14
Posted 18 December 2012 - 02:28 PM
#15
Posted 18 December 2012 - 02:35 PM
Colby Boucher, on 18 December 2012 - 01:05 PM, said:
Hahaha

I'm actually playing and I actually asked for this. Better to reward based on performance than penalize based on build choice IMHO!
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