Sifright, on 18 December 2012 - 12:54 AM, said:
So you think no one plays this game because it's fun.
No one plays this game for the sense of accomplishment when they beat the enemies?
Basically you find the game play so hollow the only thing you enjoy is getting a mindless bump in c-bills after every mission.
Well i'm sorry you aren't enjoying the game..
The door is that way -->
First, you don't want to be showing me or anyone else the door if you want this game to survive.
Second, y
ou didn't read my followup post. There are many different things that different types of players consider "fun".
"Killers" consider beating other players fun.
"Achievers" consider getting the highest score or getting unique achievements fun.
"Socializers" consider interacting with others fun.
"Explorers" consider finding out new places and things fun.
(and those are just the 4 main Bartle types, I didn't even include crafters or collectors)
MMOs need to have things that are fun for multiple types of players. This game is losing anything of interest to pretty much everyone except Killers. Losing RnR removes the economy, which makes Community Warfare pointless. Any sort of achievement system isn't planned until well after "official launch", which is after when they
were planning for CW to be in. Once game systems become more solidified and baked in, people won't have much to "explore" besides new maps, if and/or when they are ever implemented (and because this game is a deathmatch game based on a fixed number of available maps, that's still few and far between).