ejecting? what about self destructing i remember it could be done in other Mechwarriors?


ejecting
Started by Friendlyfyre, May 19 2012 08:57 PM
43 replies to this topic
#41
Posted 09 November 2012 - 01:38 AM
#42
Posted 09 November 2012 - 01:58 AM
Ejecting in LL makes the game extra fun.
It's hilarious jumping on top of an 80 ton mech in the middle of combat trying to take it out
with the small armor weapons..
It's hilarious jumping on top of an 80 ton mech in the middle of combat trying to take it out
with the small armor weapons..
#43
Posted 15 November 2012 - 01:01 AM
Banshee Bullet, on 20 May 2012 - 05:01 PM, said:
I think you should have the option to eject and self-destruct (ctrl+z), doing massive damage to nearby mechs
I like the idea of self destruct but i think to stop overuse, you loose your mech and have to buy a new one. How could you salvage when it blew up from the inside out.
#44
Posted 14 March 2013 - 08:38 PM
HellJumper, on 19 May 2012 - 10:34 PM, said:
damn..i wanted to start this topic today...but oh well..here are my thought on it
When your mech gets destroyed you should hear the comp saying.. "Eject, Eject, Eject"
then it shows your mech being blown off and the pilot ejecting out of it...can be a coool moment to look at
When your mech gets destroyed you should hear the comp saying.. "Eject, Eject, Eject"
then it shows your mech being blown off and the pilot ejecting out of it...can be a coool moment to look at

I think the same thing. The Mech should have an auto eject system, where if you ride is shot out from you, you eject.
That is unless youre head is what is taken out.
So in the post mach wrap up you have injured (ejected) and dead. May be with some diference like if your dead you dont claim any salvage CBills.
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