

What Engine In A Raven 3L?
#1
Posted 18 December 2012 - 03:55 AM
So what engine do i put in? What is considered an "optimal" build for the L3?
Also, do i just have it standing in my garage untill i farmed enough CBills till i can buy the engine? Or can i make myself usefull by hiding behind an allied atlas and doing tiny amounts of support damage?
#2
Posted 18 December 2012 - 03:59 AM
#3
Posted 18 December 2012 - 04:25 AM
280XL engine (129.6KPH)
endo structure, standard armor 238pts (maxed)
10 + 2 double heat sinks (1 in engine, 1 wherever you want it)
3 medium lasers (the one in the right torso can be swapped out for tag if desired, but I like the extra damage)
2 SSRM2s + 2 tons ammo
ECM
I pretty consistently do top damage with this build when I'm PUGing (400-600). I've tried building around medium pulses, but my average damage actually went down when I did, even after quite a few matches. I would recommend against ferro armor in the long run (although I think they're getting rid of repair and rearm for a bit, so you may not see this for a while) as your repair bill is going to be crazy expensive.
#4
Posted 18 December 2012 - 04:26 AM
Anything with ECM is usefull right now, even w/o much piloting skill and pricy upgrades.
#5
Posted 18 December 2012 - 04:32 AM
Quote
sounds to me.
#6
Posted 18 December 2012 - 04:41 AM
Only one ton since lock-on removes wild spraying, max XL to get places fast.
#7
Posted 18 December 2012 - 04:47 AM
Mithos, on 18 December 2012 - 04:32 AM, said:
sounds to me.
Repair and Rearm
RNR has been removed from the game to facilitate a better overall user experience and game balance. All BattleMechs and Items will be repaired to 100% health during downtime on Tuesday the 18th.
Edited by Greyrook, 18 December 2012 - 04:47 AM.
#8
Posted 18 December 2012 - 05:04 AM
#9
Posted 18 December 2012 - 06:21 AM
3x ML
2x SSRM
ECM
Endo
Ferro
DH

Edited by Artifex 28, 18 December 2012 - 06:23 AM.
#10
Posted 18 December 2012 - 09:21 AM
Greyrook, on 18 December 2012 - 04:47 AM, said:
RNR has been removed from the game to facilitate a better overall user experience and game balance. All BattleMechs and Items will be repaired to 100% health during downtime on Tuesday the 18th.
Yup! Read carefuly this, and this:
Quote
Too help balance out the economy with RNR removed, we have rebalanced the existing C-Bill reward system to reflect the average NET rewards. NET rewards would be the average CB earned by players after repairing and rearming their mechs in the current version of MWO.
So, basicaly, they are not removing rnr - just forcing to pay it. The only thing that will be removed is the player's ability to choose - rnr or not rnr. Your mech wiil be rnr'ed and your reward wiil be reduced.
#11
Posted 18 December 2012 - 09:25 AM
Mithos, on 18 December 2012 - 09:21 AM, said:
I think the semantics are interfering with the practical effect of the situation. However they're phrasing it, you won't pay more for ferro fibrous armor. I think...
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