Iron Harlequin, on 18 December 2012 - 04:55 PM, said:
I think you're confused, before there was no jumpjet:power ratio.
I had one Jumpjet in my jenners leg before this patch and could jump to the top of a building with ease.
NOW its the more jets I have the more power I get.
Its a risk/reward scenario, are you willing to sacrifice tonnage that could be used elsewhere for more mobility which could be more rewarding.
I had one Jumpjet in my jenners leg before this patch and could jump to the top of a building with ease.
NOW its the more jets I have the more power I get.
Its a risk/reward scenario, are you willing to sacrifice tonnage that could be used elsewhere for more mobility which could be more rewarding.
If that were only true. I have maxed out my jumpjets on my jenner and can't get a significant fraction of what I could do before. Like using all of my fuel to get on a one story building. Of course stepping down I hurt my legs even feathering my jets, I guess it is because advanced science forgot how to make springs. The Jenner is my mech of choice and they are useless now. With net code bugs and leg damage and jumpjets reworked I can't enjoy them. I have tried all the other Mechs and have to say that the game is not as much fun as it used to be.