After reading most comments about conquest...and being an ex-DOW/DOW2 player i kindly suggest that capture be a fast thing so that enemy lights can uncap/cap if you leave a capture point undefended
that would mean that you have either to stay grouped and accept enemy will cap 3/4 capture points and get a win,or split your forces to protect captured points
scouts would then get a fast cap role/mediums would fast protect captured points and heavies/assault would try finding enemy core team and destroy it
Our two new hero mechs would become useful,stalkers act as they should (slow but unstoppable energy/missile platforms)...and if you add ecm ravens/com/cica....could be great fun !!!
hunchies and cents would experience a nice deserved comeback...
opinions?


Conquest Mode Must Be Fast-Paced Capture
Started by maxmarechal, Dec 19 2012 04:02 AM
No replies to this topic
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users