The 3F has the highest torso twist range, which is why it was generally considered superior to the 5S, but it got screwed over with the quirks pretty hard. The 5S has gained a lot more benefits to doing the same things the 3F can do, making the increased twist range somewhat of a moot point imo.
The 5S has great hardpoints and some extra survivabilty thanks to dual-AMS. It has a LPL ange quirk and it brawls better with MLs due to increased range and shorter durations, making them feel snappier.
Personal build:
http://mwo.smurfy-ne...5ed6bc17682efdf
The 3H is often used for LRM50, but I'm playing a LRM40 Missile Skrimisher that likes getting close and personal at 180-270m, raining death and terror onto targets that have no hope to evade it. (LRM20s also cycle 20% faster and generate 20% less heat)
Personal build:
http://mwo.smurfy-ne...9d211fc3d813262
My third Stalker is the Misery, a fun machine that brawls like a lunatic. With the improved quirks, Its ML brawling has become more snappy and AC10/LBX fire is more accurate thanks to increased velocity speeds. My personal build is very oddball, but it works great for me and did only become better from there ;P
Personal build:
http://mwo.smurfy-ne...ae52e5a79c1bb5d
The 4N has now become the undisputed King of quad (or more) LL builds. You'll probably start seeing that one more often in that exact configuration lol.
5M was kinda meh imo and the new quirks havn't added that much more to it to make it more interesting to me. Love it or hate it, but it's not for me.


Stalker Version Quirks
Started by Kale Hessian, Dec 18 2012 07:23 PM
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