FrostPaw, on 17 December 2012 - 09:52 AM, said:
Trial mechs don't fire half the weapons though.....
At the same time. Which is technically how most Mechs worked in the BT universe. Take the stock Atlas, for example, AS7-D. The LRM was designed to deal damage while moving in on your target. The 4 medium lasers are set up to provide endless firepower at an "okay" range. The SRM-6 and AC-20 are for big burst damage when in the thick of things and you NEED to take something out right now.
I've got a friend who's only change to his AS7-D(F) was to put on Endo-Steel, Double Heat Sinks, and use some of the extra tonnage gained to add a few more shots to the AC-20. He does very well in that mech raining down LRMs while closing or on those that run away and smashing mechs in close.
Catapults are not designed to fire LRMs and Medium Lasers at the same time. The current trial Awesome is set up to long range snipe and then alpha when it has a solid target it can be sure it can hammer.
People instead design mechs for endless fire at X range. I'm guilty of doing it to, but I've learned you can get a bit more flexibility out of a mech by giving it different ranged weapons that add heat at roughly the same amount. No matter the range you can be doing damage well.