

Assualt Mode - Economy Changes?
#1
Posted 19 December 2012 - 08:09 AM
P.S. Devs, can I please have my 15,000 GXP and 6,000,000 Cbills back for that Capture Accelerator Module I bought since it's totally useless now in Assault mode which I used to really enjoy playing.
#2
Posted 19 December 2012 - 08:12 AM
though i do agree that the kill-assist rewards need a bit of tweaking
Edited by WhiteRabbit, 19 December 2012 - 08:13 AM.
#3
Posted 19 December 2012 - 08:14 AM
#4
Posted 19 December 2012 - 08:14 AM
WhiteRabbit, on 19 December 2012 - 08:12 AM, said:
I agree...but there are so many ways to tactically stop that strategy that people just didn't use.....that's not a game design issue, that's a tactics issue.
#5
Posted 19 December 2012 - 08:15 AM
Merc85, on 19 December 2012 - 08:14 AM, said:
It's a game design issue. This is about the only game where it's even possible to do lame **** like that to begin with.
#6
Posted 19 December 2012 - 08:17 AM
Vassago Rain, on 19 December 2012 - 08:15 AM, said:
It's a game design issue. This is about the only game where it's even possible to do lame **** like that to begin with.
How can it be a game design issue when good tactics not only prevent it, they can demolish mechs that try it?
#7
Posted 19 December 2012 - 08:21 AM
Merc85, on 19 December 2012 - 08:17 AM, said:
Because most games have things you must do before you can bypass the fighting to force a lame win. Like in counter-strike. The terrorists can't run past the counter-terrorists and magically win by being in the square. They have to bring the bomb with them, then they have to plant it, then they need to defend it, and then they need to wait for the bomb to blow.
In MWO, you wait for the enemy team to move out about one meter too far, before you rush your ravens onto the cap. Not a single shot exchanged, no triggers, and no recovery possible. I've literally lost games by a meter.
Ergo, it's a game design issue. You're free to cite tacticool gameplay 1337 420 headshots as the source of your cap victories, but we all know that's not true. Now you have to fight to make money, but you can farm 'wins' all you want with the same old, lame plans.
#8
Posted 19 December 2012 - 08:21 AM

#9
Posted 19 December 2012 - 08:21 AM
#10
Posted 19 December 2012 - 08:22 AM
http://mwomercs.com/...ystem-feedback/
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