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How To: Create Your Own Art Using Pgi's Mechs

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#1341 Level1Firebolt

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Posted 06 February 2015 - 11:17 AM

I reprinted the mad cat in the same steel as my older K2 and matched it in size. It came out decently...

Posted Image

Posted Image

Posted Image

#1342 Cimarb

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Posted 06 February 2015 - 12:49 PM

Very cool, That!

#1343 Sparks Murphey

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Posted 06 February 2015 - 05:16 PM

View PostCimarb, on 05 February 2015 - 04:32 PM, said:

Yeah, unless you used some sort of BBcode version of that I am not aware of, that is not it. Gives me an error no matter how I do it, though I am not very familiar with BBs :(

The board software limits the number of characters in the signature as well and counts full URLs as part of that. All of Heffay's links are shortened, which is why he can get away with it. It'll reject you if an image link causes it to exceed the limit, too.

#1344 Cimarb

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Posted 06 February 2015 - 10:32 PM

View PostSparks Murphey, on 06 February 2015 - 05:16 PM, said:

The board software limits the number of characters in the signature as well and counts full URLs as part of that. All of Heffay's links are shortened, which is why he can get away with it. It'll reject you if an image link causes it to exceed the limit, too.

ah, good to know, thanks

#1345 MATRAKA14

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Posted 07 February 2015 - 04:48 AM

Maybe sombody has the time and will for making this catapult launchers models:

Spoiler


For explaining this idea:
Spoiler


And give support to this thread:
http://mwomercs.com/...-broken-the-a1/

Edited by MATRAKA14, 07 February 2015 - 04:50 AM.


#1346 Lordred

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Posted 10 February 2015 - 04:37 PM

I Have much studying to do. As it stands I am getting error when I get to the Python scripting portion of your guide Heffay, I will sit back and read up more on this before I bother you. Thanks for all the info so far.

#1347 Heffay

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Posted 10 February 2015 - 05:14 PM

View PostLordred, on 10 February 2015 - 04:37 PM, said:

I Have much studying to do. As it stands I am getting error when I get to the Python scripting portion of your guide Heffay, I will sit back and read up more on this before I bother you. Thanks for all the info so far.


Just let me know what the errors are, and I'll be happy to take a look.

#1348 Lordred

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Posted 11 February 2015 - 12:23 AM

I'm gonna dink with it a few days before I come running with my tail between me legs.

Thanks for all the info you have posted.

#1349 sinbinsam

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Posted 11 February 2015 - 10:44 PM

Heffay, thanks a lot for all the work you put into this!

This is my first attempt at compositing a mech into a photo. I used Cinema 4d and photoshop.

Posted Image

#1350 Mcgral18

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Posted 12 February 2015 - 09:01 PM

I have a request Heffay. How far back do your game files go?

I found the Victor-A in the files...and I'm curious how long it's been in there. They released mid July 2013, so if you have one from around then, would you mind searching for:

vtr_left_torso_uac5

Or any other LT ballistic. It would be greatly appreciated.

I understand why they might not have included it...but it's not really applicable in the current game environment. Maybe replace the MLs with a PPC, back in those days:
Posted Image

Edited by Mcgral18, 12 February 2015 - 09:10 PM.


#1351 Sparks Murphey

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Posted 13 February 2015 - 12:58 AM

View PostMcgral18, on 12 February 2015 - 09:01 PM, said:

I have a request Heffay. How far back do your game files go?

I found the Victor-A in the files...and I'm curious how long it's been in there. They released mid July 2013, so if you have one from around then, would you mind searching for:

vtr_left_torso_uac5

Or any other LT ballistic. It would be greatly appreciated.

I understand why they might not have included it...but it's not really applicable in the current game environment. Maybe replace the MLs with a PPC, back in those days:
Posted Image

I might. My archive goes a far way back. It's on an external drive that's not plugged in right now, though, so it'll have to wait before I get a chance to check.

#1352 mad kat

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Posted 13 February 2015 - 03:10 AM

Welcome to the Jungle:

Posted Image

#1353 Heffay

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Posted 13 February 2015 - 08:27 AM

View PostMcgral18, on 12 February 2015 - 09:01 PM, said:

I have a request Heffay. How far back do your game files go?

I found the Victor-A in the files...and I'm curious how long it's been in there. They released mid July 2013, so if you have one from around then, would you mind searching for:

vtr_left_torso_uac5

Or any other LT ballistic. It would be greatly appreciated.

I understand why they might not have included it...but it's not really applicable in the current game environment. Maybe replace the MLs with a PPC, back in those days:



I have them from early 2013 or so. I try to archive off the files every now and then, in case I need stuff from previous versions.

I may need to be reminded a couple of times to look for this, but will try to get to it soon.

#1354 mad kat

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Posted 16 February 2015 - 11:35 AM

Enjoy the Silence:

Posted Image

Lost and Alone:

Posted Image

Environments by Outeq on Deviantart.

Edited by mad kat, 18 February 2015 - 07:04 AM.


#1355 zagibu

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Posted 18 February 2015 - 05:36 AM

Looks nice, but the lighting on that Raven is completely wrong.

#1356 mad kat

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Posted 18 February 2015 - 07:21 AM

View Postzagibu, on 18 February 2015 - 05:36 AM, said:

Looks nice, but the lighting on that Raven is completely wrong.


Your right, revised it now the shading is the right way round (mostly).

#1357 zagibu

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Posted 19 February 2015 - 03:07 PM

Much better indeed. Good job!

#1358 Outrider890

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Posted 21 February 2015 - 04:56 PM

Posted Image
am I doing it right?

#1359 Mech42Ace

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Posted 21 February 2015 - 05:58 PM

I would say so

#1360 Heffay

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Posted 21 February 2015 - 06:04 PM

View PostOutrider890, on 21 February 2015 - 04:56 PM, said:

Posted Image
am I doing it right?


Without a doubt. Art is art, and it's all in the eye of the beholder.

And I behold GREATNESS! Seriously...that's pretty good. :)





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