#581
Posted 03 January 2014 - 12:55 AM
I make this Picture for my best friend. Hope you like it.
#582
Posted 03 January 2014 - 03:20 AM
On the constructive criticism side (hope it's ok) the grass makes the mech look small, almost human sized. Almost need less of it in the scene and the camera angle pointed up more. The lighting looks great though! Can you share more details of how you made this?
#583
Posted 03 January 2014 - 04:14 AM
that have me already told several, but that's tall grass and wanted. I have to think about it again ;-)
For the light stuff i use the tool Pixeluvo / Flamepainter and Photoshop.
#584
Posted 06 January 2014 - 03:49 AM
#586
Posted 08 January 2014 - 11:22 AM
#588
Posted 08 January 2014 - 11:52 AM
#591
Posted 08 January 2014 - 01:35 PM
Uite Dauphni, on 08 January 2014 - 01:25 PM, said:
http://en.wikipedia....ki/Utility_pole
They run telephone lines. Above ground.
Also power lines.
Edited by DirePhoenix, 08 January 2014 - 01:36 PM.
#592
Posted 08 January 2014 - 03:13 PM
#593
Posted 08 January 2014 - 03:53 PM
Uite Dauphni, on 08 January 2014 - 03:13 PM, said:
It's right in the second paragraph:
Quote
#594
Posted 08 January 2014 - 06:06 PM
Uite Dauphni, on 08 January 2014 - 03:13 PM, said:
I cannot speak for the rest of the world, but up here in Alaska, we are far more likely to have an earthquake than a storm.
We put our cables up on poles for the reasons quoted by DirePhoenix - it's cheaper and less dangerous than them being underground.
#595
Posted 08 January 2014 - 06:22 PM
#596
Posted 09 January 2014 - 09:27 AM
thank you for this wonderful thread!
apparently i am too stupid to use blender...
i've exported everything i need for my cat k2 (catapult main, l/r clavicle, l/r ppc arm, l/r mg) with noesis (and flipped UVs)
and i wanted to use blender, to put everything together, to get it printed at shapeways...
but i don't even manage to change the view...i can zoom, but i can't change my perspective onto the catapult...not to mention that i have no slight idea how to "edit" the model, in terms of removing an arm, and adding another to it...
the shortcuts for removing doubles etc don't work either...ctrl-v just wants to paste stuff from my clipboard
every tutorial i watched seemed to require basic knowledge about blender...but none helps with basic things like how to move the camera or how to actually "grab the model" and put it on the "ground"...
is there an easy tutorial around?
cheers!
#597
Posted 09 January 2014 - 09:43 AM
Quote
Blender tutorials (highly recommended): http://cgcookie.com/...tion-beginners/
I would start here http://cgcookie.com/...-for-beginners/
Also, I was never quite able to follow Tek's rigging video. I found that there is an addon included in blender for rigging
http://youtu.be/dYiAd_08-0k
Hope that helps
#598
Posted 09 January 2014 - 09:54 AM
Uite Dauphni, on 08 January 2014 - 03:13 PM, said:
It's dirt cheap.
If you've ever been in a country that had been a part of the Eastern Bloc, you may have noticed all electricity is run overhead. The result of the rather quick industrialization and electrification of those areas during the inter-war era.
#599
Posted 09 January 2014 - 11:06 AM
#600
Posted 09 January 2014 - 02:40 PM
Adridos, on 09 January 2014 - 09:54 AM, said:
It's dirt cheap.
If you've ever been in a country that had been a part of the Eastern Bloc, you may have noticed all electricity is run overhead. The result of the rather quick industrialization and electrification of those areas during the inter-war era.
At least there they're made of wood. In South Australia, there weren't enough trees that were long or straight enough for the job of hoisting electrical cables through the air, so a man named James Stobie invented the Stobie pole, two beams of steel with the space between them filled with concrete. Rot-proof, termite-proof, fire-proof... and car-proof. A Stobie pole will cut most of the way through an oncoming car without suffering much.
So now you don't just have 240V cables above your head, you also have nigh-indestructible vehicle smashers lining the road.
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