Nakamura Takeshi, on 02 June 2014 - 12:49 PM, said:
I think that today is the time to get into 3d, back then 3d was primitive. One of the BIG movies I watched was "The Last Starfighter" back in the day, very primitive and simple. It costs so much back then, now you can do the same effects at home. I grabbed a 3D model of the Starfighter, C4d, and it didn't take too long animated it along a path with a simple planet in the background.
I think it's easier than you think if you focus on specifics on what you want to do rather than the thing as a whole. You can branch out into other areas of the program later, there is a "one day" tutorial for C4D that teaches you enough to get you going and inspire you. As for jobs you can learn it in your spare time (even on the job...shhhh shhhh) and build up a reel of the work you've done.
I actually watched The Last Starfighter 14 times in a row (literally, I'm not exaggerating) during the summer it first came out on video - amazing movie.
About 8-10 years ago, I actually got a computer built specifically to run Poser (can't remember which version it was at the time) for Christmas and spent months playing around with it. It was amazing what that program could do at the time, especially with hair and clothing.
I lost interest eventually due to the time it took to do anything, and the increasing fun quotient of video games (isn't that the story of most of our lives?...). I recently installed all of the stuff for Heffay's tutorial and tried fiddling around with it, but he combination of difficulty re-learning and none of my preferred mechs being available (missing files or not in game yet) meant that I quickly lost interest. Hopefully the Clan models will shift that balance and I will give it another go some weekend.