Invigorating Web (Off-line) Steiner Presence
#1
Posted 21 May 2012 - 05:36 AM
Looking to find out who is interested to build/flesh-out Steiner Web properties.
1. Are there any Steiner wikis?
2. Is there a House Steiner website?
3. What would everyone be interested to see?
A. Battle reports
B. Character Histories
C. Steiner Histories
D. Unit Histories linked to online engagements
Other ideas and thoughts?
Thanks,
Dean
#2
Posted 21 May 2012 - 01:17 PM
.../tiphat
Edited by Arturus, 21 May 2012 - 01:17 PM.
#3
Posted 22 May 2012 - 07:17 PM
seems like they are in the process of updating it for real use.
#4
Posted 23 May 2012 - 05:33 PM
Damocles, on 22 May 2012 - 07:17 PM, said:
seems like they are in the process of updating it for real use.
We've held that domain for many years and are working towards reworking the look to update it. Much of that will likely be determined by how MWO plays and what we think will be useful. Obviously, it's still early to flesh out what that is but I would expect we would accept any assistance available in the gathering of historic information.
#5
Posted 24 May 2012 - 07:43 AM
Meanwhile, I'm very interested how the regimental structure (meaning, clubs, guilds, etc) is going to develop. I am also excited about the strategic component o the game as well. No matter how tactical the game play, here is always room for grand strategy even If it's completely external to in game environment.
Thoughts?
#6
Posted 24 May 2012 - 10:30 AM
#8
Posted 25 May 2012 - 05:56 AM
Edited by DarkKnight ST, 25 May 2012 - 05:56 AM.
#9
Posted 26 May 2012 - 05:06 AM
DarkKnight ST, on 24 May 2012 - 10:30 AM, said:
While I have no solid evidence of this, I believe your conclusion is sound.
The principal thrust of a developer (and the pressure of the publisher) is to get to release as soon as possible and start generating cash/profit. Anything outside of the core purpose (mech combat in this case) is either left to later updates or to the player base entirely.
Mostly, I believe it's up to us. Hence the reason for this post.
Let's begin to order (reorder?) the Steiner presence offline- to include regiments, command structures, player personalities and how we can interface this with the game.
For example: if we can have 12 mechs a side, we are talking a company sized match. Could we build team elements around this?
Thoughts?
#10
Posted 26 May 2012 - 07:02 AM
#11
Posted 29 May 2012 - 04:52 PM
Johan Karl Steiner, on 26 May 2012 - 05:06 AM, said:
The principal thrust of a developer (and the pressure of the publisher) is to get to release as soon as possible and start generating cash/profit. Anything outside of the core purpose (mech combat in this case) is either left to later updates or to the player base entirely.
Mostly, I believe it's up to us. Hence the reason for this post.
Let's begin to order (reorder?) the Steiner presence offline- to include regiments, command structures, player personalities and how we can interface this with the game.
For example: if we can have 12 mechs a side, we are talking a company sized match. Could we build team elements around this?
Thoughts?
Back in MPBT:Solaris, we established the units, filled the lances, battalions, companies, etc. of our own volition and had ways of identifying where we belonged with tags. It may be possible to do something similar, depending on how the devs roll this out but it is still unclear how this would work. However, we used to self police this with gentlemen's agreements to adhere to the rank and pecking order that was established. We have little control over individual actions in truth and gaming has changed much since then...
#12
Posted 29 May 2012 - 06:51 PM
#14
Posted 03 June 2012 - 12:22 PM
Come and join one of the oldest LCOM units on the roles of the LCAF. We have a proud history and a brigade ready to defend House Steiner! Join the Sky Rangers now!
Johan "Hans" Grecco-Steiner
17th Skye Rangers "The Boys of Summer"
www.skye-Rangers.net
2 user(s) are reading this topic
0 members, 2 guests, 0 anonymous users