peve, on 19 December 2012 - 03:00 PM, said:
Let me answer instead.
Since all shooting happens in server time, the ping of your target is irrelevant, but your ping is essential.
A raven with 1000ms ping seems no more laggy in your eyes than a raven with 5ms ping.
It is your ping that dictates how much you have to lead your shots, since you are always lagging compared to the server.
If you are suggesting that a I have to lead a 5ms Raven the same amount as a 250ms Raven, that is inaccurate.
A raven that with a 5ms ping will provide much more reliable information than a Raven that is on a 1/4 second delay (250ms). NOTE: 150Km/hr x 1000m/Km x 1hr/60min x 1min/60sec = 41.67 meters in 1 second or 10.4m per 250ms, so in the time it takes for a ping that 150KPH Raven is 10.4m from its last location.
To speed things up, the server doesn’t wait for the Raven to report in before sending your client information, UNTIL you pull the trigger. Then the server has to verify the enemies location, which is going to be 10.4m away from where it was when you pulled the trigger.
I am not saying that my ping isn't a factor, it is. However it is constant every single match, and much, much lower than 250ms (and I’m generally moving a fraction of 150kph).