Posted 20 December 2012 - 01:36 PM
smurfing doesn't give the player any sort of advantage since everything is account bound at the moment, save for griefing newbies that is. Those whom do that are like those kiddies that kicks the puppy after getting bullied by some bigger kid. Can't do much about horrible human behaviour,
The way things are set up at the moment, there is no gain in smurfing besides griefing.
Mean mod median. The devs are obviously using statistics as a tool to maintain balance, so I think they are wise enough to compute a rather robust ranking formula to iron out spiky sample datas. That means the deliberate mixing of different rank players in a game, would bear a lower impact of affecting the team ranking. (I really do hope)
As for winning and losing streaks, those tend to balance itself out with the quantity of games you play, statistically speaking. It is a numbers game which again the dev could formulate a fairly robust formula in match making to foil this attempt.
The deliberate losing is a bigger problem though, since I can forsee them launching trials and going dc, the return of afk/dc warriors, That means if this happens often enough, high rank games might see a higher rate of d/c warrior than lower. Again, in time it will be obvious whom these wimps are.
So, essentially, you'll get :
Low rank newbie land. where we hold hands and sniff flower, everyone is a student driver and it is forgiving enough for most new players, of course in time you'll grow out of this when you get better, but if you are still here it tells you you're playing a little too reckless, yes so reckless a newbie can pwn you.
Middle rank hyenna land, Where newbies become seasoned privates, no longer green and can tell where their head and leg is facing. You'll get plenty of hyenna packs here, because they can't or don't want to advance to higher rankings for various reasons. Pretty much how ugly it is now. Casuals lone wolves kind of get stuck here as well, because there's little to no way to rank up when the hyennas prowl.
High Rank Elite land. This is where the aimbots live. Proper organization, superb handling skills, aimbot like accuracy. This is where the big boys live. Of course when they break groups it allows them to drop down to hyenna land to pug solo, However these guys are what we'd consider the champions of our game.
So overall, I think what CW will be in this scene is pretty much the reward system in our ranking system, the higher your ranks the better rewards your reap. I know it spins off topic at this point but I think that everything is interrelated, so plenty of things would balance out in the grand scheme of things, and in due time they'll be implemented accordingly.
Remember this is not a complete game yet, so it is a roller coaster ride at the moment.