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6Ppc Stalker Of Pwnage


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#81 Dead Fury

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Posted 21 December 2012 - 08:53 AM

View PostVdek, on 21 December 2012 - 08:48 AM, said:


First of all I said Counter Strike, not Source.

Secondly, yes you overheat like crazy, you need to position yourself though to keep yourself safe. Stay close to allies, and far enough from the enemy, use the 540M range of the PPCs to your advantage. Anyone who is going after you has to get through your team first. This is NOT a brawling build, it's a fire support role.


Woops my bad, either way the weapon is still a 1 shot 1 kill.

Either way, its a terrible build especially if you were to go up against a team of 4, let alone a team of 8. Sure you might get your first shot off nicely, but you either have to wait a very extended period of time or overheat before you can fire your next shot.

You would be much better off mounting 3 LRM20's if you want to fire support. This is a "for the lulz" build. It would never work with any competent opposing team. A good example was at the beginning of your first match, you almost got ripped to shreds by LRM's from a PUG. a PUG.

Fighting anything but a PUG you are going to have a very hard time staying alive.

#82 Mechwarrior Buddah

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Posted 21 December 2012 - 08:53 AM

View PostDrBlue62, on 21 December 2012 - 08:34 AM, said:

And streaks, only the players with the best skill use streaks because they're entirely under powered.


I updated the post lol

#83 Paullus Valcerus

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Posted 21 December 2012 - 08:59 AM

View PostVdek, on 21 December 2012 - 12:22 AM, said:


Haters gonna hate.


More like, you're hating on puggies.

#84 Gunny McDuck

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Posted 21 December 2012 - 09:03 AM

View Postovie, on 21 December 2012 - 01:45 AM, said:

you think 6 PPC is fun, then you should try my 5 LL+5 SRM6 Alpha Ambush stalker. 120 Damage alpha strikes leave a slight dent :)

STK-5M
XL 255
15 DHS
526 Armor
5 Large Lasers
5 SRM 6 (2 tons ammo)

Very limited life span of the SRM's but doing that much damage u dont need to fire very many times.


Hmmmm.
This is more my style.
What is your heat % when you fire off an alpha strike with this?

#85 Dirkdaring

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Posted 21 December 2012 - 09:06 AM

View PostUnstruck Fury, on 21 December 2012 - 08:53 AM, said:


Woops my bad, either way the weapon is still a 1 shot 1 kill.

Either way, its a terrible build especially if you were to go up against a team of 4, let alone a team of 8. Sure you might get your first shot off nicely, but you either have to wait a very extended period of time or overheat before you can fire your next shot.

You would be much better off mounting 3 LRM20's if you want to fire support. This is a "for the lulz" build. It would never work with any competent opposing team. A good example was at the beginning of your first match, you almost got ripped to shreds by LRM's from a PUG. a PUG.

Fighting anything but a PUG you are going to have a very hard time staying alive.


Keep in mind its just a fun build for the lulz. It's fun to fire the wave motion gun and watch the Argo shutdown.

#86 MourningZero

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Posted 21 December 2012 - 09:12 AM

Looks fun. I would probably just stick to the PPCs in the arms and use the rest of the tonnage to cool it more with SHS, but for a giant noisy cicada 6 is the way to go.

I think bringing up the AWP just got the leet crowd panties in a wad a bit though. Lot of hate posts in an otherwise pretty silly thread.

#87 Corvus Antaka

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Posted 21 December 2012 - 09:18 AM

This is exactly why the heatcap is much too high and needs to be reworked as per the 100+ threads discussing how the heat scale is defective.

3 erppc fired should be bringing a mech to 90% heat, and another 3 fired over that should insta nuke a mech. With the current system these type of builds can easily abuse the easy mode heatscale that lets you overheat/shutdown with impunity and pump ridiculous amounts of damage.

#88 ExplodedZombie

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Posted 21 December 2012 - 09:27 AM

I like it. Fun builds is where it's at.

#89 Lightfoot

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Posted 21 December 2012 - 10:35 AM

Considering everyone else is alpha-striking at 3-4 times the rate of this config I think you will die more than win, but it works good with 3 Atlas to support it. Guess that's good support and dog-food without support.

The moral of our story for PGI is that if you amass enough PPCs, some of them have to work.

#90 Ptom

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Posted 21 December 2012 - 10:52 AM

Oh my god yes! This is the only reason I'd be buying a stalker lol! Good show!

Quote

The 6 PPC Stalker is a trash joke build that you run for lulz. Nothing more, nothing less.


I'm not sure what to say to this mate. People play this game for fun, it sounds like you are too concerned about stats to have fun. Time to take a break?

Couple questions though:

Is the 3F the version with more torso twist range than the others? If so I'll be buying that one.

Think I could run 4 ER ppcs and not overheat with one shot? :)

Edited by Ptom, 21 December 2012 - 10:53 AM.


#91 Vdek

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Posted 21 December 2012 - 10:54 AM

View PostPtom, on 21 December 2012 - 10:52 AM, said:

Oh my god yes! This is the only reason I'd be buying a stalker lol! Good show!

Couple questions though:

Is the 3F the version with more torso twist range than the others? If so I'll be buying that one.

Think I could run 4 ER ppcs and not overheat with one shot? :)


4 ERPPCs produce only 6% less heat than 6PPCs, so you sacrifice a big chunk of your damage to go to ERPPCs.

#92 Ptom

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Posted 21 December 2012 - 10:56 AM

View PostVdek, on 21 December 2012 - 10:54 AM, said:


4 ERPPCs produce only 6% less heat than 6PPCs, so you sacrifice a big chunk of your damage to go to ERPPCs.


I'm fine with that as long as I can point-blank shot anythings face off without sacrificing the damage output.

Thanks for the response!

#93 verybad

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Posted 21 December 2012 - 11:02 AM

View PostJ4ckInthebox, on 21 December 2012 - 01:27 AM, said:

a fun build is a good build.

6PPC awesome user approves your build !

Posted Image

Complete win. Too bad the Cockpit doesn't have two more crit spaces though.

#94 Czardread

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Posted 21 December 2012 - 05:00 PM

View PostVdek, on 21 December 2012 - 07:53 AM, said:


I've been PUGing actually. I have no time to play with dedicated teams since I play at random times.


ohhh REALLY!!! well then, in this case forget the video, let's see it in action. do check your social UI next time you play and let's gang up for a match or 2. :)

#95 IIIuminaughty

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Posted 21 December 2012 - 05:23 PM

been there done that

#96 XWorldEaterX

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Posted 21 December 2012 - 05:29 PM

nice video TC, was fun to watch. Don't listen to half these people talking about your aim. As with any sniping tool the more you play with it the more sure your aim will become. Plus a lot of your shots had team members nearby, the last thing I would want is a shot in the back from that many ppc cannons.

Half the people who talk about aim would never throw up their own youtube videos for everyone to call out their every mistake.

It's funny that everyone calls out this build because it can't take out a light at close range, what happened to this game being about using teamwork and playing your role? Plus aren't most builds brawlers anyways? thats plenty of people to watch your back.

#97 Gunny McDuck

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Posted 21 December 2012 - 05:50 PM

I just watched the first video.

I want one.

#98 Parnage Winters

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Posted 21 December 2012 - 05:57 PM

O_o It's a build for fun, that thing you have when you play games. So many funslayers around. If you take things like this too seriously it's bad for you. Unless you are being paid to play, or looking to be no real need to get all Lord Militant Funslayer the 3rd on someone for running what is essentially a troll build.

For the record, love the idea of it.

#99 JebusGeist

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Posted 21 December 2012 - 06:05 PM

I played with someone in closed beta that ran a 6 ERPPC awesome build for lulz. He would alpha strike a catapult just once and either he'd land the headshot and their mech would fall over dead or he'd hit the center torso removing all of its armor and doing a decent amount of damage to their internals. Then his mech would shut down from the overheat and take nearly an entire minute to come back online (hitting the override was the equivalent of hitting a suicide button). During that minute the 2-3 team mates he had with him would quickly finish off whoever it was he shot (if they survived) and then defend him from any enemy units that tried to capitalize on his incapacitated state.

It was funny stuff.

#100 Ptom

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Posted 21 December 2012 - 06:10 PM

View PostJebusGeist, on 21 December 2012 - 06:05 PM, said:

I played with someone in closed beta that ran a 6 ERPPC awesome build for lulz. He would alpha strike a catapult just once and either he'd land the headshot and their mech would fall over dead or he'd hit the center torso removing all of its armor and doing a decent amount of damage to their internals. Then his mech would shut down from the overheat and take nearly an entire minute to come back online (hitting the override was the equivalent of hitting a suicide button). During that minute the 2-3 team mates he had with him would quickly finish off whoever it was he shot (if they survived) and then defend him from any enemy units that tried to capitalize on his incapacitated state.

It was funny stuff.



lol sounds hilarious and fun.

We need more strike teams like this going head to head, rather than pugstomping. :)





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