You will need to have much larger maps. Forest colony is much too cramped already.. also having some automated base turrets say a medium laser and an lrm 5 or srm2.
Right now conquest is just more of a brawl.
Double heat sinks.
Would be nice if you rounded their performance it would be double.
Now it is a 1.4 sink that takes 3 slots. I would like to see it at least 1.5
Single heat sinks
Single heat since I cannot even contain the heat of 2 medium lasers. This is not lore friendly. this is not Battletech friendly. .. this would only be a problem if you jumped like 120m or more
Long range missiles
Are overpowered . They are currently damage of 1.7. This should be lowered to at least 1.5. Which is still overpowered but at that level would be okay.
Short range missiles.
These are actually pretty good. I would say they do a little too much damage. But are fine.
Streak short range missiles.
I don't care what game you were in , Streak short range missiles never always hit the torsos. .
And they never stayed so grouped together. I think these need to be spread out more.
Lasers are good.
Weapon ranges. or rather minimum ranges
Ohh my God please for the sake of pick up gamers. List the minimum ranges.
Repairs and rearm .
Bring it back. And if someone does no damage on their team. Fine them. At least make them contribute.
Did I say larger maps ?
A machine guns does damage so does an AC/2. If a machine gun does not rock me around a AC/2 should not either...
Ferro fibrous armor.
In real Battletech it gives you a 12 percent increase to the maximum armor.
In this game it mostly just takes up critical locations.
Ecm
Should not be used like a cloaking field.. it counters stuff like bap, tag, Artemis.. as it is, it acts
kinda like a stealth armor system.. maybe I am wrong with this one
. Mostly the game is just great . But with these changes I think the game could get a lot better
Edited by RedFoxsi, 20 December 2012 - 09:16 PM.