Stop using 3 ERPPCs. 2 is rough enough. PPCs out of the torso create less visual firing effects [blocking your view] than ERPPCs, which is one thing to consider if you're looking to fill torso hardpoints with either of these weapons. Maybe it's just my mind playing tricks on me but it really does seem this way to me.. Also, consider if you're rocking a legitimate engine size for this mech, getting 90m min range is not difficult at all. Ultimately LLs are better 'power' weapons to put in the torsos, in my experience.
Second, SRM6? You read a build that uses this on a 9m seriously? Lol? This particular weapon requires 3 seperate salvos to unload out of either the chest or left arm, aka
awful. Look at the tube sizes of where missiles are coming from, people... If you put it in the chest, you could only use 1 of 4 potential hardpoints in the CT. Who would do this?!?!? At LEAST run 2xSRM4, that will be 2 salvos that fire together.............so lets see, either 8 missiles that only require 2 salvos, or 6 missiles that require 3 salvos...........hmm....yeah this weapon [SRM6] is basically awful for a AWS-9M. The arm that fires missiles has a 2 tuber, in other words an SRM6 would be 3 salvos dumbfired [derp] all the way to an LRM20 that requires 10 salvos of 2 LRMs in a stream effect... This makes Streak SRM2 best wep for that arm slot in my opinion, no question.
Personally I like building around the following engines... 360 [80kph w/ SpeedTweak] <---> [85.9 kph w/ SpeedTweak] 385 XL engines for the 9M.
Hope this helps.
PS - Best combo for 9M to battle lights is comboing the arm weapons into Streak SRM2 + LPL, in my experience...
Edited by Soy, 22 December 2012 - 05:46 PM.