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[Awesome] Call Me Mad But...


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#1 WolvesX

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Posted 22 December 2012 - 04:42 PM

... I got a Awesome-9M.

My loadout:

1 TAG (For supporting my team)
3 ER PPC (as it meant to be...)
3 SSRM (as it meant to be...)

325 XL with 3 sockelt DHS
21 DHS = 20 from engine, 4.2 from sockelt and 11.2 from external DHS.

It is still UNPLAYABLE.

With 35.4 Heatsinks!

35.4 HEATSINKS and still overheating.

wow...

I know there are otherloadouts like 3 LL, 2 SRM4 1SRM6 and TAG with 375 XL for example.

Rocks but ER PPCs make me whine.

But at least 5 LL Cata-1x is a beast.

Edited by WolvesX, 22 December 2012 - 04:44 PM.


#2 The Cheese

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Posted 22 December 2012 - 04:46 PM

He mad.

#3 GalaxyBluestar

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Posted 22 December 2012 - 04:49 PM

2 alpha strikes with that loadout is very much the erppc play and has been since MW3, however the damage and hit detection are way off at the moment so you're not getting the positive for the negative heat management. that's why medium lasers are popular for energy plateform mechs. you get the heatmanagment and the bang albiet sacrificing range, but who needs range with these small maps and g*ngb*ng tactics being the calling this game has? that's why i don't use my erppc awesome that much, 80% of fights happen under 400m the weapon is a waste and i doubt the devs will attend to the real problems soon. the speed buff was nice but it's just a finger in a crumbling dam of a problem.

Edited by GalaxyBluestar, 22 December 2012 - 04:53 PM.


#4 Irreverence

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Posted 22 December 2012 - 04:56 PM

If you're going to have streaks for light mechs, you might as well make the PPCs regular.

#5 Ryvucz

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Posted 22 December 2012 - 04:58 PM

An assault mech with an XL is hardly ever a good thing.

#6 siLve00

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Posted 22 December 2012 - 05:01 PM

using 4 ppc right now... can do 2.5 alpha w/o shutting down ( on a neutral map )
use your brain and aim ... ( not a flame )

and this :

View PostIrreverence, on 22 December 2012 - 04:56 PM, said:

If you're going to have streaks for light mechs, you might as well make the PPCs regular.


85% of the time your anyways under ECM

btw isnt it painfull to play with a xl engine in an aws ? i mean its not realy a small mech with good hitboxes..


( another question what bothers me... some1 can give me a new source of the weapon stats ? thx in advance )

Edited by siLve00, 22 December 2012 - 05:01 PM.


#7 WolvesX

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Posted 22 December 2012 - 05:04 PM

View PostsiLve00, on 22 December 2012 - 05:01 PM, said:

using 4 ppc right now... can do 2.5 alpha w/o shutting down ( on a neutral map )
use your brain and aim ... ( not a flame )

and this :



85% of the time your anyways under ECM

btw isnt it painfull to play with a xl engine in an aws ? i mean its not realy a small mech with good hitboxes..


( another question what bothers me... some1 can give me a new source of the weapon stats ? thx in advance )

http://mwo.smurfy-ne...eapon_ballistic

Here u go

#8 Coralld

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Posted 22 December 2012 - 05:07 PM

I remember in close beta when I was trying out the different mechs I had a Awesome 8Q with two regular PPCs set to chain fire and 5 medium lasers for back up and a whole lot of heat sinks and I was close to heat neutral as long as I didn't try to hit people with my PPCs at close range.

#9 RedDragon

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Posted 22 December 2012 - 05:08 PM

Yeah well... do you really wonder that extreme configs aren't playable? In tabletop 3 ER-PPCs generate 45 heat. Go figure why you're overheating. Can't see a reason why it should be different in MWO. Take a more balanced build and you won't have problems.

#10 Lootee

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Posted 22 December 2012 - 05:11 PM

Known issue.

It's better to mount a Gauss Rifle with 5 tons of ammo + an ECM Commando vs 1 ERPPC and enough heat sinks to fire it. They weigh the same.

Blame the borked heat dissipation and weapon fire rates.

Edited by PanchoTortilla, 22 December 2012 - 05:17 PM.


#11 Timelordwho

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Posted 22 December 2012 - 05:16 PM

Swap to 2 ERPPC, 1 Large 1 Med laser. You'll do pretty close to the same damage at long range (700-1100), but you'll pick up a lot more midrange damage.

Your other option is 3 reg PPCs. Or 1 ERPPC, 2 PPC.

Edited by Timelordwho, 22 December 2012 - 05:18 PM.


#12 Soy

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Posted 22 December 2012 - 05:32 PM

Stop using 3 ERPPCs. 2 is rough enough. PPCs out of the torso create less visual firing effects [blocking your view] than ERPPCs, which is one thing to consider if you're looking to fill torso hardpoints with either of these weapons. Maybe it's just my mind playing tricks on me but it really does seem this way to me.. Also, consider if you're rocking a legitimate engine size for this mech, getting 90m min range is not difficult at all. Ultimately LLs are better 'power' weapons to put in the torsos, in my experience.

Second, SRM6? You read a build that uses this on a 9m seriously? Lol? This particular weapon requires 3 seperate salvos to unload out of either the chest or left arm, aka awful. Look at the tube sizes of where missiles are coming from, people... If you put it in the chest, you could only use 1 of 4 potential hardpoints in the CT. Who would do this?!?!? At LEAST run 2xSRM4, that will be 2 salvos that fire together.............so lets see, either 8 missiles that only require 2 salvos, or 6 missiles that require 3 salvos...........hmm....yeah this weapon [SRM6] is basically awful for a AWS-9M. The arm that fires missiles has a 2 tuber, in other words an SRM6 would be 3 salvos dumbfired [derp] all the way to an LRM20 that requires 10 salvos of 2 LRMs in a stream effect... This makes Streak SRM2 best wep for that arm slot in my opinion, no question.

Personally I like building around the following engines... 360 [80kph w/ SpeedTweak] <---> [85.9 kph w/ SpeedTweak] 385 XL engines for the 9M.

Hope this helps.

PS - Best combo for 9M to battle lights is comboing the arm weapons into Streak SRM2 + LPL, in my experience...

Edited by Soy, 22 December 2012 - 05:46 PM.


#13 siLve00

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Posted 22 December 2012 - 05:42 PM

he didnt use 6srm

hes using 3x 2ssrm or what your talking about Soy ?

#14 Soy

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Posted 22 December 2012 - 05:47 PM

View PostWolvesX, on 22 December 2012 - 04:42 PM, said:

I know there are otherloadouts like 3 LL, 2 SRM4 1SRM6 and TAG with 375 XL for example.


thusly

View PostSoy, on 22 December 2012 - 05:32 PM, said:

Second, SRM6? You read a build that uses this on a 9m seriously? Lol?

Edited by Soy, 22 December 2012 - 05:48 PM.


#15 Texas Merc

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Posted 22 December 2012 - 06:05 PM

I have seen nice builds for brawling with 3 Large Lasers and 3 streaks 1 MPL in head. Its good, you can go 64.8 with a std engine and while its not heat nuetral, its not unmanageable either.

If your TT ERPPC boat isnt working in MWO dont be offended. To even make this game based off the BT you have to realize that some compromises have to be met.

anything else is trolling

#16 Lefty Lucy

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Posted 22 December 2012 - 06:12 PM

To put the cherry on top, just think of this: your 35.4 heat dissipation isn't even good enough to keep *one* ERPPC cool.

#17 KharnZor

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Posted 22 December 2012 - 06:19 PM

Stop alpha striking for the hell of it.

#18 Igor Draskovic

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Posted 22 December 2012 - 07:04 PM

Yeah, PPCs are garbage. They run way too hot for the damage output. This is why most people pick other weapons for long range builds.

#19 Aegis Kleais

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Posted 22 December 2012 - 07:07 PM

The 1X (and all cataphracts for that matter) are not like the Unofficial MWO Wiki state them to be. They are said to be great brawlers, but one of the saving graces of a brawler is the ability to get into a duel and get your shots on target; with the Phract's Tyrannosaurus Mechs arms, he has to come to a near complete stop to get his arms on target, nullifying even engine upgrades.

ER PPC's are gonna have their heat adjusted in the future (not LL's though), so don't throw the config out just yet.





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