Sakadzuki, on 24 December 2012 - 09:42 AM, said:
You have the point, i guess ecm must be removed from this game, or nerfed very hard... cause its really bullthis and nobrain item. With dat item you dont need any tactics or anything ,just nobrain rush...
Since what you said exactly is a problem, I'm not sure if your serious or joking.
Hell Hound, on 24 December 2012 - 12:25 PM, said:
I'm getting really tired of hearing ECM is too strong. When it first came out us it was but after the last patch on the 17th of Dec. It was nerfed, not heavily but it was nerfed. I have played in many matches where one side had only ECM and the other side did not. And the side i was playing on with no ECM has won. Either with PUGS or with my Clan. Its not just based on who has more ECM. Its based on how you adapted to the situation on the battlefield and if you are organize with the side you are playing on.
If you Lonewolf it, you will it get destroy no doubt about it. This is a Team based game and its not very forgiving to the Lonewolf crowd of players. I do agree there needs something that can help counter ECM to a point, but if you do not work together with the rest of your team. it doesn't matter what you have, Game over.
It was buffed, not heavily, but it was.
I agree completely, you can 'adapt' your mechs (sell the worthless ones that require missiles to be effective), and weapons (you can't use LRMs without ECM on your team, or SSRMs). Also you need to adapt your strategies to compensate, because they have made a huge sacrifice of 1.5 tons and 2 slots to gain all the power of ECM, and lost nothing, or have to change their tactics at all.
Let me give you a tactic, you see 8 ECM mechs run over the ridge at once, and start pummeling you, you need to avoid this by hitting them with LRMs, and when they run over hit them with LRMs. Or course you have 8 ECM too, as that is the only effective counter to ECM.
Excellent design indeed.
To OP: I disagree with balance by ECM, we should balance ECM, and the problem fixes itself.