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Stop The Unbalanced Matchmaking With One Side Without Any Ecm!


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#1 Ventrias

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Posted 24 December 2012 - 07:13 AM

Topic says it all, after the 23th match where my side had no ECM and the other had at least one, normaly more than one, and we lost every Time. It makes no Fun to Play that way...

And i not cry about that fu****ing 6x SRM Boats on Top off it... Combined with ECM Runners a normal Mech has no chance, not when it is not a SRM Boat itself... But happy Targeting with a ECM near the enemy...

An Angry Player who lost the X-mas Feeling about that Bull****

P.S.: And another Match without ECM on our Side, not could land even one LRM Volley, because i couldn't Target anything fast enough, before the ******* SRM Boat ripped me appart,... FU ALL

P.P.S.: Well, done 5 more Matches, and each Time without any ECM on my Side, but the other Side hat Tons of it... We won only one Time... Nope, thats no Fun to Play... Cya Folks, i go and play Hawken Instead, there you have no ECM in that way, and no SRM Boats who kill you in 3 blows with any harm when a ECM Runner stand near him... Bye

Edited by Ventrias, 24 December 2012 - 07:41 AM.


#2 Sakadzuki

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Posted 24 December 2012 - 09:42 AM

You have the point, i guess ecm must be removed from this game, or nerfed very hard... cause its really bullthis and nobrain item. With dat item you dont need any tactics or anything ,just nobrain rush...

#3 Cyote13

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Posted 24 December 2012 - 10:20 AM

Sakadzuki....

Currently ECM is so strong that if you do drop on a team with out it against a team with it, you will probably 90% of the time loose. V is just as frustrated as some of the rest of us. There does need to be some sort of balancing of ECM, either in matchmaking, or on the battlefield.

#4 Evilsmirk

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Posted 24 December 2012 - 12:08 PM

If you want to be on a team with ECM, drop in a 'Mech that has it. Problem solved.

#5 Hell Hound

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Posted 24 December 2012 - 12:25 PM

I'm getting really tired of hearing ECM is too strong. When it first came out us it was but after the last patch on the 17th of Dec. It was nerfed, not heavily but it was nerfed. I have played in many matches where one side had only ECM and the other side did not. And the side i was playing on with no ECM has won. Either with PUGS or with my Clan. Its not just based on who has more ECM. Its based on how you adapted to the situation on the battlefield and if you are organize with the side you are playing on.

If you Lonewolf it, you will it get destroy no doubt about it. This is a Team based game and its not very forgiving to the Lonewolf crowd of players. I do agree there needs something that can help counter ECM to a point, but if you do not work together with the rest of your team. it doesn't matter what you have, Game over.

#6 ICEFANG13

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Posted 24 December 2012 - 12:33 PM

View PostSakadzuki, on 24 December 2012 - 09:42 AM, said:

You have the point, i guess ecm must be removed from this game, or nerfed very hard... cause its really bullthis and nobrain item. With dat item you dont need any tactics or anything ,just nobrain rush...


Since what you said exactly is a problem, I'm not sure if your serious or joking.

View PostHell Hound, on 24 December 2012 - 12:25 PM, said:

I'm getting really tired of hearing ECM is too strong. When it first came out us it was but after the last patch on the 17th of Dec. It was nerfed, not heavily but it was nerfed. I have played in many matches where one side had only ECM and the other side did not. And the side i was playing on with no ECM has won. Either with PUGS or with my Clan. Its not just based on who has more ECM. Its based on how you adapted to the situation on the battlefield and if you are organize with the side you are playing on.

If you Lonewolf it, you will it get destroy no doubt about it. This is a Team based game and its not very forgiving to the Lonewolf crowd of players. I do agree there needs something that can help counter ECM to a point, but if you do not work together with the rest of your team. it doesn't matter what you have, Game over.


It was buffed, not heavily, but it was.

I agree completely, you can 'adapt' your mechs (sell the worthless ones that require missiles to be effective), and weapons (you can't use LRMs without ECM on your team, or SSRMs). Also you need to adapt your strategies to compensate, because they have made a huge sacrifice of 1.5 tons and 2 slots to gain all the power of ECM, and lost nothing, or have to change their tactics at all.

Let me give you a tactic, you see 8 ECM mechs run over the ridge at once, and start pummeling you, you need to avoid this by hitting them with LRMs, and when they run over hit them with LRMs. Or course you have 8 ECM too, as that is the only effective counter to ECM.

Excellent design indeed.

To OP: I disagree with balance by ECM, we should balance ECM, and the problem fixes itself.

#7 Hell Hound

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Posted 24 December 2012 - 01:09 PM

View PostICEFANG13, on 24 December 2012 - 12:33 PM, said:


Since what you said exactly is a problem, I'm not sure if your serious or joking.



It was buffed, not heavily, but it was.

I agree completely, you can 'adapt' your mechs (sell the worthless ones that require missiles to be effective), and weapons (you can't use LRMs without ECM on your team, or SSRMs). Also you need to adapt your strategies to compensate, because they have made a huge sacrifice of 1.5 tons and 2 slots to gain all the power of ECM, and lost nothing, or have to change their tactics at all.

Let me give you a tactic, you see 8 ECM mechs run over the ridge at once, and start pummeling you, you need to avoid this by hitting them with LRMs, and when they run over hit them with LRMs. Or course you have 8 ECM too, as that is the only effective counter to ECM.

Excellent design indeed.

To OP: I disagree with balance by ECM, we should balance ECM, and the problem fixes itself.



I understand what you are saying, but that is a abuse of the current setup. Groups that running only ECM (aka a full ECM 8man team) are more of trolling or looking for to win by steam rolling. Therefore making it a less enjoyable game for everyone else as a whole. Again this is only a Beta game and it is not perfect. The Dev's will add more features to the Game to help balance it out, but ECM feature is develop to help hid your friendlies. As of now it is being abused and no TRUE counter has be added to the game as of yet.

#8 ICEFANG13

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Posted 24 December 2012 - 01:18 PM

But why would we want to have counter to counter to counter etc, when we can put something in that's balanced? I mean, if you look at every non-EW thing in game, you can give disadvantages to it, if you look at EW stuff, everything other than ECM has a balance to its weight.

TAG, requires an energy slot, provides slight anti-ECM and helps LRM and I think SRMs, if you don't have those on your team, it doens't do anything helpful (truly, usually one does though).

BAP, weighs 1.5 tons and 2 slots, it acts like 2 modules and lets you detect shut down mechs up close, the benefits are there, and no mech (other than streak cat only) puts it at auto include, usually its put on if you have room, its helpful, but doesn't do anything crazy. Post ECM, its worthless and counted by ECM, why bring it?

NARC is so heavy and limited, that right now, its worthless and needs a buff.

ECM, weighs 1.5 tons and has 2 slots, and it does so many things, it sucks to list them, other than that, there is no disadvantage, and like BAP, you should add it to your mech if you have the tonnage, except its benefits are so good, every mech that can run it should, and its benefits are beyond that good, that it's completely dominating the game right now.

ECM is completely unbalanced, and putting a counter to it in game is bad design, having counters for things is fine, but at the power level of ECM, if the 'ECCM' just counters it, you might as well think of every mech down (the slots and tons for this ECCM), and if it does more, even if it was just BAP and ECCM, it would be on every mech in the game.

Everything should be thought, "should I add this" There is NEVER a time where an ECM mech thought that about ECM. Every single other thing in game does, including mechs and map positioning.

What happened to the thinking man's shooter?

#9 Ventrias

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Posted 24 December 2012 - 02:11 PM

View PostHell Hound, on 24 December 2012 - 12:25 PM, said:

I'm getting really tired of hearing ECM is too strong.
.
.
.
If you Lonewolf it, you will it get destroy no doubt about it. This is a Team based game and its not very forgiving to the Lonewolf crowd of players. I do agree there needs something that can help counter ECM to a point, but if you do not work together with the rest of your team. it doesn't matter what you have, Game over.


Please read my Starting Post, i never said that ECM is to Strong, not when both Sides have it!!!
It is unfair and unbalanced when one Team has some ECM, and the other has NONE!!!

Like i said, i played over 20 Games with no ECM in my Team, and the other with some ECM, and we won only one Time against em. I was more than once the Last Man Standing, and doing the most Damage of my Teamside, but you have no Chance when you get a SRM Boat compared with an ECM near it...

View PostEvilsmirk, on 24 December 2012 - 12:08 PM, said:

If you want to be on a team with ECM, drop in a 'Mech that has it. Problem solved.


What a Joke, i want to play a Stalker atm, not a Commando, Raven or Cicada... for the Atlas i have not enough money atm...

#10 w0rm

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Posted 24 December 2012 - 02:22 PM

Kill the hostile ECM mech is the solution. It involves three crucial stages:
  • Spotting the large or little ******
  • Telling your team that you found a ECM Mech
  • Using your mouse to point your weapons at the spotted target and press the buttons for your designated weapon groups
If you can't do that (and even a ******** monkey can achieve that) you deserve to die a horrible horrible death in your mech.

#11 Ventrias

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Posted 24 December 2012 - 02:31 PM

View Postw0rm, on 24 December 2012 - 02:22 PM, said:

Kill the hostile ECM mech is the solution. It involves three crucial stages:
  • Spotting the large or little ******
  • Telling your team that you found a ECM Mech
  • Using your mouse to point your weapons at the spotted target and press the buttons for your designated weapon groups
If you can't do that (and even a ******** monkey can achieve that) you deserve to die a horrible horrible death in your mech.



Well, enlightened One, So tell me how to do that all when you drive a Stalker 3h with Standard Config, ever tried to target someone with ECM as a LRM user?

#12 w0rm

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Posted 24 December 2012 - 02:57 PM

View PostVentrias, on 24 December 2012 - 02:31 PM, said:


Well, enlightened One, So tell me how to do that all when you drive a Stalker 3h with Standard Config, ever tried to target someone with ECM as a LRM user?


Tell a friendly ECM to counter it. You don't have a friendly one? Use your secondary weapons? You don't have any? Tell your team to kill the little ******.

Wait even your team has no secondary weapons? Well suck it up, you deserve to loose.

Seriously it's not that hard to kill them especially when you focus fire to dispatch them quickly. Even the lights go down in seconds.

#13 Willie Sauerland

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Posted 24 December 2012 - 03:46 PM

Part of the problem is light pilots who seem to think scouting or TAGging is boring and want to run circles around the heavies...

The ECM nerf was exactly what was needed I think. For the rest, load up a TAG (they go 750 meters now) and rain your LRMs like you would have previously. If you aren't doing more than 500 points damage, then perhaps you should find another mech to run since LRM boating isn't your strong suit. :ph34r:

#14 ICEFANG13

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Posted 24 December 2012 - 08:09 PM

Ok, so in terms of balance, and not in something that is opinion based, let me ask you this question:

What are the disadvantages of ECM? Why would I not want to bring it?

#15 Willie Sauerland

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Posted 24 December 2012 - 08:14 PM

View PostICEFANG13, on 24 December 2012 - 08:09 PM, said:

Ok, so in terms of balance, and not in something that is opinion based, let me ask you this question:

What are the disadvantages of ECM? Why would I not want to bring it?


1 mech easily counters it? Can't stop direct fire? You are still able to be seen/targeted using infrared or night vision? It takes up space which could be used for another weapon or heat sink? Countered by TAG so LRM fire remains effective? ECM doesn't stop SRMs from being fired?

#16 ICEFANG13

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Posted 24 December 2012 - 08:17 PM

None of those are reasons you should not take it at all, its like saying that you shouldn't put a heat sink in because you are firing too fast.

Based off your list, it seems to imply that you want it to do all those things, I mean you don't look at a medium laser and say, "gee this does not stop direct fire weapons from hitting me, I shouldn't choose it".

Those are not disadvantages, those are things that it does not do, try again.

#17 Willie Sauerland

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Posted 24 December 2012 - 08:22 PM

View PostICEFANG13, on 24 December 2012 - 08:17 PM, said:

None of those are reasons you should not take it at all, its like saying that you shouldn't put a heat sink in because you are firing too fast.

Based off your list, it seems to imply that you want it to do all those things, I mean you don't look at a medium laser and say, "gee this does not stop direct fire weapons from hitting me, I shouldn't choose it".

Those are not disadvantages, those are things that it does not do, try again.


You asked for disadvantages which those are. How about it limits you frightfully to only playing four mechs?

I'm not really sure what your intended point is. ECM is easliy countered and isn't as effective due to the recent patch. As such, this game is much more playable than it was. Perhaps developing a counter strategy would be prudent? :)

Edited by Willie Sauerland, 24 December 2012 - 08:22 PM.


#18 ICEFANG13

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Posted 24 December 2012 - 08:33 PM

They are not disadvantages, you do not look at a medium laser and think, "this doesn't do prevent me from being hit, so I'm not taking it".

Limiting to 4 mechs is a disadvantage (if you dislike the mechs its on), however, the 4 mechs that can carry it are good, and dominate the game right now. True this is a disadvantage, it even counts for me, I don't like the Raven, how's this though, I need ECM to be competitive, so it doesn't matter if I like it or not.

The recent patch buffed ECM slightly, otherwise it did nothing to it indirectly.

You also agree saying that ECM was OP, (the last patch made the game much more playable).

ECM is not a strategy, I don't know why people think its a strategy.

"Hey lets do the medium laser, that changes things up"

#19 Aedensin

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Posted 24 December 2012 - 08:46 PM

View PostWillie Sauerland, on 24 December 2012 - 08:22 PM, said:


You asked for disadvantages which those are. How about it limits you frightfully to only playing four mechs?

I'm not really sure what your intended point is. ECM is easliy countered and isn't as effective due to the recent patch. As such, this game is much more playable than it was. Perhaps developing a counter strategy would be prudent? :)

Honestly I haven't noticed any difference between pre patch and post patch ECM.

Pre-patch ECM made a huge bubble that made the entire enemy team invisible and nearly impossible to hit with guided missiles and fried your hud and the hud of every other mech nearby.

Post patch ECM still makes a huge bubble that makes the entire enemy team invisible and nearly impossible to hit with guided missiles and fries your hud and the hud of every other mech nearby.


If it weren't for the netcode ECM wouldn't be such a big deal, pop an AC round into the sucker and its over, but as it is.. ECM scouts moving faster than 90km/h are more than difficult to hit.

BTW I do use TAG and it does absolutely nothing half the time.

Edited by Aedensin, 24 December 2012 - 08:48 PM.






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