

[Suggestion] Remove Alt+F4 Command From An Active Client
#1
Posted 24 December 2012 - 07:29 AM
Many other games remove the Alt+F4 command from an active client so that keys can be remapped (I'm thinking games like DAOC and SWTOR that had multiple action bars that would use F1 - F11 and CTRL, ALT modifiers for different bars) and that using those commands wouldn't close the game down.
I would suggest this so that whiny epeen wavers that need to maintain their precious KDR can't simply Alt+F4 when they're about to be killed, therefor depriving the other team of the c-bills and XP that they earned by damaging and destroying the enemy.
As to the ESC, QUIT GAME method, well if they have the time to do it that way, they weren't very damaged to not be dead in that amount of time. Unless there is no CONFIRM window? I can't remember.
If there is no confirm window, I would suggest that when hitting ESC, then QUIT GAME that a confirm exit Y/N window pops up that needs to be clicked on, and that it appear in a random spot on the screen. Maybe have the YES/NO buttons reversed randomly as well.
#2
Posted 02 January 2013 - 04:48 AM
#3
Posted 02 January 2013 - 05:39 AM
Edited by DeadlyNerd, 02 January 2013 - 05:39 AM.
#4
Posted 02 January 2013 - 07:30 AM
DeadlyNerd, on 02 January 2013 - 05:39 AM, said:
There's a way around anything and everything. Alt-tabbing out and running a macro takes time. Not much time but certainly more time than hitting Alt+F4.
Removing Alt+F4 as a command is a simple fix to combat people closing the application to preserve their precious KDR. It won't eliminate the problem but it's a simple fix to reduce it.
Hell if my KDR is so important to me, I can simply turn my computer off before I get killed.
#5
Posted 02 January 2013 - 08:17 AM
DeadlyNerd, on 02 January 2013 - 05:39 AM, said:
It would solve the "ALTF3, ALTF4, ALTF5 are for the different camera angles" thing...
#7
Posted 02 January 2013 - 08:45 AM
#9
Posted 02 January 2013 - 12:03 PM
#11
Posted 02 January 2013 - 12:37 PM
Justin Xang Allard, on 02 January 2013 - 12:10 PM, said:
not saying it can't be done but it would require a very in depth rework of how the game operates.
i personally think this is an incredibly idiotic idea. alt f4, alt tab, ctrl alt delete, and other options are sometimes your only recourse when a program has a major error of some kind. i would rather not have to always resort to hitting the power button on my computer any time the program fails.
this whole thread is about treating the symptom and not the core issue. the core issue is a major flaw in how disconnected players are handled.
many of these players could just as easily be reaching over and unplugging their internet connection.
this is a major problem. i have been robbed of several kills by this as well, but removing alt f4 will open the door to many new problems and solve nothing.
and according to http://computer.hows...question266.htm
Wrede is right alt f4 is a core operator for windows based OS. this can be bypassed with some effort but it also means you are working against windows security, which is likely to be the source of many issues. especially as microsoft adds more security with updates or new OS.
Edited by blinkin, 02 January 2013 - 12:43 PM.
#12
Posted 02 January 2013 - 12:59 PM
#13
Posted 02 January 2013 - 01:07 PM
BDU Havoc, on 02 January 2013 - 11:49 AM, said:
As a developer myself, you can "catch" the event and stop it. That is how other applications remove the functionality. However, I like the alt-f4 command, it allows a quit one key stroke method to close the game. I think someone got tricked into pushing it and is a little sore about it.
#14
Posted 02 January 2013 - 01:12 PM
EmGooser, on 02 January 2013 - 01:07 PM, said:
As a developer myself, you can "catch" the event and stop it. That is how other applications remove the functionality. However, I like the alt-f4 command, it allows a quit one key stroke method to close the game. I think someone got tricked into pushing it and is a little sore about it.
Wow. Go back, read the thread, then apologize to all the people you just insulted.
#15
Posted 02 January 2013 - 01:56 PM
1) They can keep your mech and pilot profile active in the game despite a disconnect for around 1 minute. This way if you have a discon or crash when you're loading in you wont receive a death for your efforts, however if you discon in combat, your mech will stand there and get shot to death while still giving the other team their just rewards.
2) If a player discons, destroy the mech giving the kill credit to the last pilot to damage the discon pilot. If no damage was done, no kill is rewarded, but you can't just DC seconds before death to grief the other team.
#16
Posted 02 January 2013 - 02:40 PM
#17
Posted 03 January 2013 - 06:58 PM
blinkin, on 02 January 2013 - 12:37 PM, said:
i personally think this is an incredibly idiotic idea. alt f4, alt tab, ctrl alt delete, and other options are sometimes your only recourse when a program has a major error of some kind. i would rather not have to always resort to hitting the power button on my computer any time the program fails.
this whole thread is about treating the symptom and not the core issue. the core issue is a major flaw in how disconnected players are handled.
many of these players could just as easily be reaching over and unplugging their internet connection.
this is a major problem. i have been robbed of several kills by this as well, but removing alt f4 will open the door to many new problems and solve nothing.
and according to http://computer.hows...question266.htm
Wrede is right alt f4 is a core operator for windows based OS. this can be bypassed with some effort but it also means you are working against windows security, which is likely to be the source of many issues. especially as microsoft adds more security with updates or new OS.
yes but alt f4 is the fastest. switching out and closing or using task manager takes much more time.
#19
Posted 03 January 2013 - 07:11 PM
EmGooser, on 02 January 2013 - 01:07 PM, said:
As a developer myself, you can "catch" the event and stop it. That is how other applications remove the functionality. However, I like the alt-f4 command, it allows a quit one key stroke method to close the game. I think someone got tricked into pushing it and is a little sore about it.
The entire thread is about people disconecting just before they die to keep from dropping their kill death ratio.
#20
Posted 03 January 2013 - 07:57 PM
blinkin, on 03 January 2013 - 07:08 PM, said:
Actually i read your entire post, going link dead takes longer. powering down your machine takes even longer because you still must go link dead.
the most used way in pvp games to cheat death.
http://www.urbandict...p?term=ALT%2BF4
http://dayzmod.com/f...porting-alt-f4/
http://www.nowgamer....ltf4_cheat.html
turning it off in programming....
http://www.vbforums....-my-program-vb6
http://stackoverflow...the-application
http://www.festra.co...sages/2206.html
since the unreal engine is simular to java.....
http://en.wikipedia....ki/UnrealScript
something simular to this would do it.....
http://stackoverflow...tab-in-java-gui
as you can see capturing alt f4 is pretty simple, thats why i believe it would be effective. also adding a 2 minute delay to any d/c in combat could be done.
as you can see in my previous reference links that alt f4 is the way most people cheat death in nearly every game. this is because it is the fastest, shortest, most reliable way to kill a program without using a script or 3rd party program to do it.
since mwo is not malware or a virus, turning off the alt f4 functionality in this game would have 0 "windows security" issues.
list of other "windows shortcuts"
http://support.microsoft.com/kb/126449
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