- Full-size transparent (adjustable transparency) battle map that you can pull up and still see and control your mech.
- For the love of all that's holy, come up with a better way to store/sort 36 mechs in the lab. Also, the ability to move the mechs around in the slots would be stellar. Currently, I have variants of various chassis scattered all over willy-nilly, and I have mechslots with missing mechs where I've sold a few.
- PLEASE use orange (or whatever color) triangles on the mini-map for my platoon mates. We spend the first minute of the match spinning around and looking for each other.
- Add mech type to the after battle report so we can see who was driving what.
- It would also be GREAT to have a 'Friendly Fire' column to the after action report. I think it would be a great deterrent for people when they know they'll be going on public record with their mistakes. Another great deterrent would be to take the number of points of damage done to team mates, multiply it by 1000, then subtract that number from CBills earned for the match.
I'd love for the LRM noobs to see how much damage they do to mulitple team mates by spamming rockets indiscriminately.
Edited by Undergoose, 25 December 2012 - 01:32 PM.