Jump to content

Mechlab And Tactical Map Improvements


27 replies to this topic

#21 MasterBLB

    Member

  • PipPipPipPipPipPipPip
  • 637 posts
  • LocationWarsaw,Poland

Posted 17 January 2013 - 09:49 AM

Update - added $4

#22 CutterWolf

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 658 posts

Posted 19 January 2013 - 09:18 AM

Fully agree! Thanks for pointing me to this MasterBLB

#23 Jale

    Member

  • PipPipPipPipPip
  • 128 posts

Posted 19 January 2013 - 09:20 AM

View PostMasterBLB, on 25 December 2012 - 04:56 AM, said:

  • Allow to target mechs by clicking on them,just like 'r' has been pressed.So many times I spotted a nicely uncovered for my LRMs target,but after quitting the map it's hard to find which one of the visible triangles it is.




You already have this (with "r" hotkey ) it will mark closest enemy mech to your targeting reticule

View PostMasterBLB, on 25 December 2012 - 04:56 AM, said:

  • For the mechs about which the information is already known and shared between teammates let also the health % status be shown.That would help to choose which one enemy to attack.




No, simply because it ruins the information warfare and you cannot "hide"

View PostMasterBLB, on 25 December 2012 - 04:56 AM, said:

  • Allow it to be displayed and put marks during match startup,just as I mentioned in my previous suggestion.



Agree.

View PostMasterBLB, on 25 December 2012 - 04:56 AM, said:

  • Each mech class (light,medium,heavy,assault) should have different icon (or marked in other way) both for friendly mechs and identified enemy mechs (thanks for Reno Blade)




It should be added but how? Well it shouldnt be the primary information your computer collects when you press r key so it would be nice to see it but make a delay when targeting enemy mech.

View PostMasterBLB, on 25 December 2012 - 04:56 AM, said:

  • It'd be most welcomed if friendly mechs from my group would be marked a little different for easier recognition.That should also apply to normal,cocpit view,example not only blue,filled triangle but also some mark above,let's say '+' or whatever.




No. It ruins information warfare and ECM effect (flickering) makes it more confusing and its more challenging and fun. For starters only.

View PostMasterBLB, on 25 December 2012 - 04:56 AM, said:

  • The 'I' map option should work in states - show no details,show only group mates' details,show all players' details.It happened quite many times that mine pals or me had difficulties to find each other.




Agreed 100%

View PostMasterBLB, on 25 December 2012 - 04:56 AM, said:

  • Change the color of the sectors to red and it's font to bold (and the best,add appropriate options for own configuration),not only on the map itself but also in the radar seen in cockpit.Also,either make it be drawn above all mechs marks or repeat somewhere else in the HUD.Now it's barely visible on Frozen City map (white on white,but other maps also make difficulties with) or sometimes there are so many mech marks it can't be read because of covering.



Agreed.

Edited by Jale, 19 January 2013 - 09:22 AM.


#24 Androsone

    Rookie

  • Bridesmaid
  • 5 posts

Posted 19 January 2013 - 01:32 PM

I agree with mechlab and weapon grouping comments

#25 MasterBLB

    Member

  • PipPipPipPipPipPipPip
  • 637 posts
  • LocationWarsaw,Poland

Posted 31 January 2013 - 01:03 PM

UPDATE - save mech configuration screen.

#26 Shaio

    Member

  • PipPipPipPipPip
  • Mercenary
  • Mercenary
  • 101 posts
  • LocationCanada

Posted 31 January 2013 - 02:57 PM

I like the idea of being able to group during load-up. But as I have indicated in a different post I would like to know where each of my weapons are located when I am grouping them.

http://mwomercs.com/...31#entry1819431

#27 Max Fury

    Member

  • PipPip
  • 25 posts

Posted 31 January 2013 - 07:17 PM

Blasphemy here, but I think when it comes to the mech lab, MechWarriror 4 Mercs got it right.

#28 Faust of Steiner

    Rookie

  • 5 posts

Posted 29 March 2013 - 10:58 AM

Since this is called a "bay" most garages have all their parts available to review as they work on multiple things. It would be most helpful to be able to see the complete list of all your assets, so you can determine if you need to buy, for example, another Medium Laser to balance out your overall inventory. It also means that with intuitive UI that allows someone easy access to this list, you may just sell more items (possibly increasing the average spend per user).





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users