

Assault Mode Is Broken
#1
Posted 24 December 2012 - 04:33 PM
#2
Posted 24 December 2012 - 04:43 PM
Consider this.... if other team rushes the cap, but YOU instead focus on blasting the living crap out of any enemy mech you can see.... YOU get a bigger reward then the capper, and most of his team. This is broken how? You can still cap if you get personal satisfaction out of that. People get rewarded for contributing to their team in a fight? Only thing broken is that you now NO LONGER receive reward for insta capping an rendering 90pct of the people on both teams pointless. That's an issue FIXED. Terrible poll choices by the way, biased much?
#3
Posted 24 December 2012 - 05:36 PM
#4
Posted 24 December 2012 - 06:43 PM
Griefing? What? Is this Minecraft or something? I like destroying 'mechs, that's not griefing.
#5
Posted 24 December 2012 - 06:55 PM
Edited by Macheiron, 24 December 2012 - 06:56 PM.
#6
Posted 24 December 2012 - 07:20 PM
#7
Posted 24 December 2012 - 08:13 PM
#8
Posted 24 December 2012 - 10:22 PM
Edited by Iron Harlequin, 24 December 2012 - 11:45 PM.
#9
Posted 25 December 2012 - 02:24 AM
#10
Posted 25 December 2012 - 02:42 AM
#11
Posted 25 December 2012 - 03:03 AM
Kadassa, on 24 December 2012 - 08:13 PM, said:
+1 for one cap point

Edited by NekoNyako, 25 December 2012 - 04:27 AM.
#12
Posted 25 December 2012 - 04:45 AM
First, make bases un-capturable in the first 5 to 7 minutes of the match. That would put a damper on cap runs. Second, make all 'mechs on their enemies' base visible to the base owners. It is their base, why can't it feed targeting information to the owners? This allows for LRMs to pound them from 1000 meters, making camping out on the base dangerous.
The capture option needs to remain simply because sometimes people run off and shut down, but the base shouldn't be the first order of attack.
Edited by Vassa, 25 December 2012 - 05:00 AM.
#13
Posted 25 December 2012 - 05:11 AM
Iron Harlequin, on 24 December 2012 - 10:22 PM, said:
I agree, an actual fortress would be really cool.
#14
Posted 25 December 2012 - 05:33 AM
As stated in the last patch notes, they are going to adjust the rewards after they have gathered enough data.
So just be patient. QQ´ing wont help much, that "I WANT IT NOW AND I WANT YOU TO DO IT IN THAT WAY" attitude causes more trouble than anything else.
And besides: Another game mode, one side defending, one side attacking would be cool, yes. but I´d also like to leave the "assault mode" within the game. exactly as it is right now.
Edited by Arcaist, 25 December 2012 - 05:35 AM.
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