Jump to content

Easy Counter To Ecm!


57 replies to this topic

#41 Vanguard319

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,436 posts
  • LocationTerra

Posted 25 December 2012 - 11:16 PM

View PostTarman, on 25 December 2012 - 03:15 PM, said:


I don't think they train them properly anymore. It's like they just kick them out from under the bridge with no skillsets beyond a basic typing ability. I doubt there's any in the current generation who could successfully pull even a Bel-Air, let alone something truly worthy of trollhood. It's a disappointing lack of craftsmanship and integrity. It hurts me in my heart.


He's a product of the times: No ambition to perfect his skills as a troll. He expects to open his mouth and upset ppl without trying.

#42 Khan Reaper

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 245 posts
  • LocationEast Coast, U.S

Posted 25 December 2012 - 11:18 PM

I'm sorry I got a little heated there. I need to quit the forums for a bit. I just don't see how so much complaining makes into written form. So many ignore facts. Or say that things are or aren't so because they deem it. Like the beta arguement. Do we really have people that download this game, read Beta everywhere, and then decide that it's not that because that is what they believe? It's just amazing to me.

I'm sorry if I came off in any of these replies as any part of the human anatomy.

#43 PANZERBUNNY

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 4,080 posts
  • Facebook: Link
  • LocationToronto, Canada

Posted 25 December 2012 - 11:51 PM

Show me the tools they give us to test the game properly and I'll call it Beta.

This is a half assed release with a Beta tag on it to buy themselves time.

#44 GutterBoy5

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 375 posts
  • LocationAdelaide,south australia

Posted 26 December 2012 - 12:12 AM

I find it funny people crying over ECM , learn how to play the game.

Just for the record , I don't have a single mech with ECM . Don't need it

#45 Kaspirikay

    Member

  • PipPipPipPipPipPipPipPipPip
  • Giant Helper
  • 2,050 posts

Posted 26 December 2012 - 12:18 AM

View PostGutterBoy5, on 26 December 2012 - 12:12 AM, said:

I find it funny people crying over ECM , learn how to play the game.

Just for the record , I don't have a single mech with ECM . Don't need it


I like how you tell people how to play the game. If only we can be a quater as good as you, we might be absolute warmongers. But alas in this day and age of noobs like us, unwilling to take in new knowledge like a cup of poison, that we ourselves so suffer upon.

Nerf ecm, you hear us and our mewlings.

Learn to play, you whisper quietly into our ears.

#46 Corvus Antaka

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 8,310 posts
  • Twitch: Link
  • LocationInner Sphere

Posted 26 December 2012 - 12:37 AM

lies. the best counter to ECM is direct fire, since ECM doesnt affect that.

#47 xxx WreckinBallRaj xxx

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 3,852 posts

Posted 26 December 2012 - 12:40 AM

View PostPANZERBUNNY, on 25 December 2012 - 11:51 PM, said:

Show me the tools they give us to test the game properly and I'll call it Beta.

This is a half assed release with a Beta tag on it to buy themselves time.


It's all about cashing it in sooner and for as much as possible.

#48 Aidan Malchor

    Member

  • PipPipPipPipPipPip
  • Stone Cold
  • Stone Cold
  • 350 posts
  • LocationCanada

Posted 26 December 2012 - 12:43 AM

View PostFelix, on 25 December 2012 - 09:04 PM, said:



Best way to cope, dont even bother logging in.

I truly wish I could get a refund on this game, or I was able to sell my account without breaking the ToS


But yet, you still persist in wasting electrons here. Could just admit your seeking attention.

View PostKaspirikay, on 26 December 2012 - 12:18 AM, said:

I like how you tell people how to play the game. If only we can be a quater as good as you, we might be absolute warmongers. But alas in this day and age of noobs like us, unwilling to take in new knowledge like a cup of poison, that we ourselves so suffer upon.

Nerf ecm, you hear us and our mewlings.

Learn to play, you whisper quietly into our ears.



Well at least you have something to aspire to now. It's not that hard to hit with weapons that don't do the aiming for you.

#49 F lan Ker

    Member

  • PipPipPipPipPipPipPip
  • 827 posts
  • LocationArctic Circle

Posted 26 December 2012 - 12:51 AM

S!

Been adapting to ECM but adapting to lag shield is harder :)

#50 Lykaon

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,815 posts

Posted 26 December 2012 - 01:23 AM

View PostBalu0, on 25 December 2012 - 04:23 PM, said:

I found that the best counter to ECM is FOCUS FIRE !

Now days when I see a light with ECM they usually die in 10 second ... in case of an Atlas DDC .. they die in 5 sec :) that 6 gauss he gets to the head hurst :mellow:



I will actually recomend massed Large Laser fire over Gauss Rifles.you can fit 4 large lasers on a K2 and dish gausslike damage with it and not need to worry about conserving ammo.

Also lights hate getting thier little tiny legs raked by 4 large lasers.

#51 Papewaio

    Member

  • PipPip
  • 23 posts

Posted 26 December 2012 - 02:35 AM

Absolute Noob at MWO. Play from Sydney so I have a lag of 290ms.

I've only been playing for 2 weeks. Played about a 100 games... easy to do when you die in the first 3 to 5 mins.

I have a stable of 3 Commandos. One is the ECM 3SSRM with Beagle Probe and it is really good.

The other main one I use is the B variant which is loaded with 3 Pulse Medium Lasers. Despite Lag and my inhuman inability to kill things (0.25 kill ratio at the time) I've managed to net a few Raven 3Ls in the laser boat. I make up for lag by filling up the screen with mech so Lag doesn't factor... skilled eh... anyhow. I managed to get 2 3Ls in one match... so my guess is if they what to make it a knife fight go Croc Dundee on them and bring in close range pulse weapons.

=][=

ECMs eat up 1.5 tonnes. On a small mech that is the benefit of endo steel in one item. So they are trading out something... potentially 25% of their armour to get that benefit and it really only works against missiles. Go strong in any other short range weapon...even a shotgun variant AC cannon... and their benefit evaporates. I'd like to have it that the counter to ECMs was Beagles or some other dedicated device even an ECCM.

#52 PurpleNinja

    Member

  • PipPipPipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 2,097 posts
  • LocationMIA

Posted 26 December 2012 - 02:57 AM

View Postw0rm, on 25 December 2012 - 02:50 PM, said:

Fail troll is fail.

Since you answered his thread, it's far from fail.

:) :mellow:

#53 Felix

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 656 posts

Posted 26 December 2012 - 04:12 AM

View PostAidan Malchor, on 26 December 2012 - 12:43 AM, said:


But yet, you still persist in wasting electrons here. Could just admit your seeking attention.



I am seeking attention.

The attention of the devs, hopefully they will listen to someone who has already put his money where his mouth is amnd gave them over a hundred dollars when they are told that they are ruining their game.

#54 Jalak Bali

    Member

  • PipPipPip
  • 71 posts

Posted 26 December 2012 - 04:39 AM

Easy counter to ECM: ANYTHING THAT DOESN'T REQUIRE LOCK-ON.

Seriously. You all act as if you were fighting under ECM bubble you suddenly loose all ability to aim. Please use anything that isn't LRM or Streaks.

#55 Balu0

    Member

  • PipPipPip
  • 52 posts

Posted 26 December 2012 - 04:42 AM

OMG I CAN'T STREAKCAT ANYOMRE NEFT ECM NOW!!!!

Seriously... the only thing ECM dose is to prevent missile lock, for everything else you have your eyes and light mechs to scout..
Oh wait, you are a bad player with no situational awareness and have no clue what the role of lights relay are .. I'm sorry , they relay should nerf the ECM then..

I love the ECM, you have to SCOUT now, I mean go to the other side of the map to check if the enemy team is there under ecm.. not juts sit in the middle of the map and shoot LRMS left and right...
99% of the games just before the ECM was 10 minutes of sniping and LRM spamm.. it was HORRIBLE!

I love the close/mid range fight that the ECM brought and I love that if I have an LRM boat who can play and not just spam can still effect the battle.. same for the snpiers. But not everyone is long range any more.

I LOVE ECM!

so you can S*** my D***

Edited by Balu0, 26 December 2012 - 04:43 AM.


#56 StalaggtIKE

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Raider
  • The Raider
  • 2,304 posts
  • LocationGeorgia, USA

Posted 26 December 2012 - 11:57 AM

If you look at it logically, in a scenario of two teams of equal skill; one with ECM (team A) and one without (team B ). The one with ECM will surely win. Why? Because ECM has no downsides. For 1.5 tons and 2 crit slots, the size and weight of ECM, you lose out on the equivalent of 1 small laser and 1 heatsink. I've never heard of 1 small laser tipping the scale for a game win. Or instead of carrying AMS, one could carry ECM instead. Big loss.., boo hoo. In the meantime team B (non-ECM team) disadvantages includes:
  • C3 detection - MK I Eyeball and thermal vision can catch most things, but for the things it can't C3 does it for free (facing ECM strips you of this)
  • C3 communication - if you or an ally get's in ECM bubble, you no longer share intel with rest of team.
  • spotting disadvantage (Team A can spot you out to 800m, while you have to be within 200m)
    • this is huge - ECM team gets intel on your weapons and armor way before you can; surely you see the advantages of gathered intel
  • TAG necessary for reliable indirect long range lock-on weapons. TAG works well as long as:
    • TAGger Keep LOS
    • TAGger avoids enemy ECM bubble - if he enters bubble he can no longer share intel with team
  • Artemis and BAP advantages are all neutralized by ECM
My point is, it is very easy to counter ECM when facing inferior enemies. However, it is an uphill battle for a team without ECM, when equally skilled teams compete. Thus it is not OP, but imbalanced and should be tweaked. Currently, its positives greatly outweighs the negatives.

Edited by StalaggtIKE, 26 December 2012 - 11:59 AM.


#57 Balu0

    Member

  • PipPipPip
  • 52 posts

Posted 26 December 2012 - 12:31 PM

View PostStalaggtIKE, on 26 December 2012 - 11:57 AM, said:

If you look at it logically, in a scenario of two teams of equal skill; one with ECM (team A) and one without (team B ). The one with ECM will surely win. Why? Because ECM has no downsides. For 1.5 tons and 2 crit slots, the size and weight of ECM, you lose out on the equivalent of 1 small laser and 1 heatsink. I've never heard of 1 small laser tipping the scale for a game win. Or instead of carrying AMS, one could carry ECM instead. Big loss.., boo hoo. In the meantime team B (non-ECM team) disadvantages includes:
  • C3 detection - MK I Eyeball and thermal vision can catch most things, but for the things it can't C3 does it for free (facing ECM strips you of this)
  • C3 communication - if you or an ally get's in ECM bubble, you no longer share intel with rest of team.
  • spotting disadvantage (Team A can spot you out to 800m, while you have to be within 200m)
    • this is huge - ECM team gets intel on your weapons and armor way before you can; surely you see the advantages of gathered intel
  • TAG necessary for reliable indirect long range lock-on weapons. TAG works well as long as:
    • TAGger Keep LOS
    • TAGger avoids enemy ECM bubble - if he enters bubble he can no longer share intel with team
  • Artemis and BAP advantages are all neutralized by ECM
My point is, it is very easy to counter ECM when facing inferior enemies. However, it is an uphill battle for a team without ECM, when equally skilled teams compete. Thus it is not OP, but imbalanced and should be tweaked. Currently, its positives greatly outweighs the negatives.



Look from the other side ... the ECM team have a guy with a "SHOOT ME" sign on him.. I was in the situation you descrive several times now, and the poor ECM guy dies so fast it is not even funny,,,

OFC if we talk about multiple ECMs in a team there can be rough parts certainly... but in the situation you described the advantage of the ECM team is gone at the moment the non ecm team disover the tactical usefullnes of the chat system and the grid on the map..

"ENEMY ECM IN H3 Shoot the ****...."

#58 StalaggtIKE

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Raider
  • The Raider
  • 2,304 posts
  • LocationGeorgia, USA

Posted 26 December 2012 - 01:52 PM

View PostBalu0, on 26 December 2012 - 12:31 PM, said:


Look from the other side ... the ECM team have a guy with a "SHOOT ME" sign on him.. I was in the situation you descrive several times now, and the poor ECM guy dies so fast it is not even funny,,,

OFC if we talk about multiple ECMs in a team there can be rough parts certainly... but in the situation you described the advantage of the ECM team is gone at the moment the non ecm team disover the tactical usefullnes of the chat system and the grid on the map..

"ENEMY ECM IN H3 Shoot the ****...."

Again you're looking at it from the pov of a effective team versus ineffective team, not two teams of equal skill. Would a good light ECM pilot be alone on the front lines? Of course not. He not just going to march to the front and die from focused fire. He'll force your team to spread out and chase him at the very least. Basically at this point your team has to decide on:
  • chasing and focus fire on quick light mech or
  • focus on enemy heavy and assault mechs that are dishing out more damage
More than likely you focus on the heavy hitters or worst split your team, sending your light mechs to deal with the ECM pilot. I never specified how many ECM pilots where on the opposite team. From my experience it is typically are 2 or 3; yes they're rough spots. :P Several in fact.



As you stated it is important to use chat and the command map. Have you forgotten what all ECM does? It not only block lock-ons, but distorts your radar and minimap. This also includes removing friend and foe markers. In fact your chat scenario would probably go more like this:

"ENEMY ECM IN H3 Shoot the ****...."
"WHICH ONE?"

It's amusing you bring up chat and the command map, as if it proportionally better for non-ECM teams. As far as I know it continues to work the same despite who uses it. The fact remains it is detrimental to enter a PUG match without ECM on your team; to be a team without ECM vs team with ECM is disadvantageous. As the OP stated, the easiest counter to ECM is to carry your own.


Ironically, ECM is also the easiest way to counter all lock-ons. I see a pattern here.

Edited by StalaggtIKE, 26 December 2012 - 02:09 PM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users