Balu0, on 26 December 2012 - 12:31 PM, said:
Look from the other side ... the ECM team have a guy with a "SHOOT ME" sign on him.. I was in the situation you descrive several times now, and the poor ECM guy dies so fast it is not even funny,,,
OFC if we talk about multiple ECMs in a team there can be rough parts certainly... but in the situation you described the advantage of the ECM team is gone at the moment the non ecm team disover the tactical usefullnes of the chat system and the grid on the map..
"ENEMY ECM IN H3 Shoot the ****...."
Again you're looking at it from the pov of a effective team versus ineffective team, not two teams of equal skill. Would a good light ECM pilot be alone on the front lines? Of course not. He not just going to march to the front and die from focused fire. He'll force your team to spread out and chase him at the very least. Basically at this point your team has to decide on:
- chasing and focus fire on quick light mech or
- focus on enemy heavy and assault mechs that are dishing out more damage
More than likely you focus on the heavy hitters or worst split your team, sending your light mechs to deal with the ECM pilot. I never specified how many ECM pilots where on the opposite team. From my experience it is typically are 2 or 3; yes they're
rough spots.

Several in fact.
As you stated it is important to use chat and the command map. Have you forgotten what all ECM does? It not only block lock-ons, but distorts your radar and minimap. This also includes removing friend and foe markers. In fact your chat scenario would probably go more like this:
"ENEMY ECM IN H3 Shoot the ****...."
"WHICH ONE?"
It's amusing you bring up chat and the command map, as if it proportionally better for non-ECM teams. As far as I know it continues to work the same despite who uses it. The fact remains it is detrimental to enter a PUG match without ECM on your team; to be a team without ECM vs team with ECM is disadvantageous. As the OP stated, the easiest counter to ECM is to carry your own.
Ironically, ECM is also the easiest way to counter all lock-ons. I see a pattern here.
Edited by StalaggtIKE, 26 December 2012 - 02:09 PM.