I think the proper way to handle mech destruction's view is from an ejecting pilot's perspective.
See the original trailer to have a clear example (jump to 2:10)
Ejection has always been part of the game, but as our pilots cannot die, I see no other way to use it. This would be a better ending for a battle, instead your falling mech (and often without even seeing who killed you)
[note: I suggested this in another thread, but I wanted a poll to see if people like the idea]
Edited by Suskis, 25 December 2012 - 03:45 PM.


















