My Entire Account For 1 Day...
#21
Posted 26 December 2012 - 11:55 AM
It is even more frustrating when I hear someone tell me why they dont like MWO, then I read a thread here taht says.. that same thing the person thought broke the game, should be even stronger. LRMs im looking at you, and yes i interpret nerf ecm to be the equiv of saying buff srm srm lrm.
There was a time when they said mwo would be the death of tanks..
No one talks like that anymore.
Heck they even are giving out FREE PREMIUM TANKS, well they did on christmas.. just to say thanks. I got 3. But I like my mechs. Can I have your mechlab and cataphract model transferred to my wot garage?
#22
Posted 26 December 2012 - 12:09 PM
#23
Posted 26 December 2012 - 12:34 PM
#24
Posted 26 December 2012 - 12:36 PM
The majority of games are stomps and will continue to be stomps regardless of if there is a premade team on one side or not.
It's just the way matches tend to go, the first side to lose a player is at enough of a disadvantage that they tend to continue to lose.
The solution is phase 3 matchmaker which will balance teams for skill hopefully.
Phase 3, according to Dev posts, will ideally have 3 factors affecting each players score:
Player skill, player asset (mech), and if the player is part of a pre-made.
If phase 3 is implemented as planned, it should fix it so that premades only fight PUG players who are either more skilled, or have more powerful mechs to counteract the VOIP advantage.
#25
Posted 26 December 2012 - 01:22 PM
SlXSlXSlX, on 26 December 2012 - 10:20 AM, said:
depends on the group. my group doesn't always have 8 people on it all playing mech warrior. we play all sorts of stuff depending on peoples moods.
#26
Posted 26 December 2012 - 04:06 PM
Plain and simple: if you're not a team player, MWO isn't the game for you.
#27
Posted 26 December 2012 - 04:14 PM
Ask WoT, I don't skimp on contributing if I believe in what I am supporting.
No way around a rampant pub farming sub society. I've never met anything like it. Really.
Im glad a few founders seem sensible and equally fed up.
I still want my server population number. You should all care what it is. Developer can you please put this to bed?
#28
Posted 26 December 2012 - 04:41 PM
He is a liar.
#29
Posted 26 December 2012 - 04:53 PM
Next? LOL
#30
Posted 26 December 2012 - 04:58 PM
I totally get where a lot of you are coming from, and there are a lot of so-and-so's out there abusing the drop system for easy kills, but don't lump all four-man players into one category. I prefer to lone wolf it' Myself, but with that said, I've made a few friends on here, and I'm not sure if you're aware of this, but playing video games are also a lot of fun when played with your buddies. If a few fellas want to group up and meet on the teamspeak server, I'm going to do just that.
We're not grouping up to beat up on the new players, We're not out to cheat the system and tip the scales in our favor, We have no ulterior motives, We're just out to play a video game together for a bit, maybe tell some jokes over the comms, etc.
Don't just fault the players, fault the game for not having a better, more robust system in place (yet) to allow pug-v-pug only, free-for-all, 4-v-4, 8-v-8, duals, 4+4-v-8, muffins, 8's with pug fill-ins, 4-v-4-v-4-v4, etc. This is only a problem now because the game is in a half-built, held together with duct tape sort of state.
I'm not saying drop abuse isn't happening, hell, I got suckered into a situation the other night that involved Me and another player logging into the NA server, then two more players came in and asked to join, then a whole four-man came in out of nowhere and asked if we wanted to sync drop. I thought they wanted to try and drop on opposite sides and play against each other. Turn's out they intended on dropping on the same team with the hopes of curb stomping the opposition. And wouldn't you know it? they were all the poster child's for poor manners and bad tactics. Go figure, right?
I've also been in more then a few 4-groups where We drop, and find out that the matchmaker matched us with another 4-man on our side. The system did it, not us.
I also had a match yesterday where I was going solo, and ended up against My old team. (Hi William Knight!) Almost no communication took place over the team chat line, and we won. Against an established 4-man team. Because Me and the pug team I was on played our best.
TL;DR: Not all four man group are cheating, talentless jerks. Some of us just want to play a video game with some friends.
#31
Posted 26 December 2012 - 05:04 PM
He got stuck on the boat on Forest Colony and was destroyed because he couldn't figure out how to pilot around the boat in the match i played against him and was just picked apart by lights.
Next time I see him in a match i'll have to fraps it just so i can show it as proof of his lack of skill. Take everything he says with a grain of salt.
#32
Posted 26 December 2012 - 05:08 PM
ALL: When measuring new versus veteran player, please make sure you factor the cohesion of becoming familair with your teamamtes as you play with them over time. Alot of the most successful groups, are th eones that have played together a long time. Can we snap our fingers and expect comparable form dropped strangers? It is not a straight mathematical formula.
As for the modes you mention, alot of founder posters are adamently against such additions to the game. You seem reasonable. Do you have any thoughts?
#33
Posted 26 December 2012 - 05:13 PM
But I do see what your saying Morsdraco, only the people with good stats have opinions worth hearing.
Thank you for the reminder about how friendly and welcoming this enormous community is.
2000 right? Anyone got a contradictory number with a source to back it up?
#34
Posted 26 December 2012 - 05:21 PM
#35
Posted 26 December 2012 - 05:26 PM
Would you still blame a group that may or may not be on the enemy team? After all you keep going on about evidence yet provided no evidence to prove 4 mans, or sync drops are what is causing one side to loose so much.
I would be willing to do this little experiment you suggest just to see the reaction when pugs still get 8-0 or 8-1 owned and no longer have the groups to blame. Of course then it would be 1v1v1v1v1v1v1v1 sync drops right?
I'm not trying to be mean even though I know it comes off of this. I have played since CB and been on the forums since then and heard the arguements blaming groups go from "it's the 8 mans!" to "its the 4 mans" to the present "it's the 4 man sync drops!". With each patch came a new cry for why someone lost. So i'm skeptical to believe them without cold hard data.
#36
Posted 26 December 2012 - 05:26 PM
SlXSlXSlX, on 26 December 2012 - 05:13 PM, said:
But I do see what your saying Morsdraco, only the people with good stats have opinions worth hearing.
Thank you for the reminder about how friendly and welcoming this enormous community is.
2000 right? Anyone got a contradictory number with a source to back it up?
Nope you can have an opinion. Thats fine. The problem is, your opinion can be summed up as "Waa waa waa i got beat it must have been premades and not the fact that i lack the skill or desire to improve waa waa pugs cant carry me waa waafix the game to suit me so i don't have to fix myself waa waa waa." That is what EVERY thread you post sounds like. Every. Single.One. I would love nothing more then to help you, but you have shown even in this thread that when some one points out a flaw in your logic you dismiss them or take what they say out of context or twist their words. You don't want help. You just want to complain and "be heard" here on the forums. Matter of fact in the match where you got stuck i repeatedly told you how to get unstuck and what to do and instead of listening to myself or anyone else, you stood there and let yourself be picked apart by 2 light mechs. so please drop the "holier then thou, I'm the white night of this game" persona you try to portray. If you are looking for help then ask. If you just need to vent, do so constructively. If you just want to troll, then carry on.
I'm more then happy to give you my voip info and help you out. I'm a stay at home dad with time to burn so i will gladly teach you so you can stop with these posts. Heck I'll even invite you to join our little 3 man group that runs most nights so you can see what its like running with a team, or ill just run with you as a 2 man so you can see that its not always premades that stomp you, but plain old everyday pugs do it too.
#37
Posted 26 December 2012 - 05:36 PM
Well, I don't think I could say much regarding community growth, because this is the only online game I play. Don't have much experience with the whole online vs gaming scene. Truth be told, the only reason I'm here is that I'm a rabid Mechwarrior junkie. I could care less about besting another player in combat, I'd much rather play My way through a single player campaign with a fleshed out story and an instant action mode, then just verses combat. You have no idea how disappointed I was when I found out they abandoned mechwarrior: 3015 for an online-only platform.
I will say this though: having extra gameplay options will do a better job of keeping everyone happy. The honorable combat guys can go dual, uber hardcore serious business players can do 8v8 structured play, pug games for the anything-goes crowd (like Me), and have a whole bunch of other game mode options for flavor. Variety equals longevity.
#38
Posted 26 December 2012 - 05:41 PM
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